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Can you teleport closer to a creature you are Frightened of?



The Next CEO of Stack OverflowDoes teleportation trigger Booming Blade?Can a Monk use their Shadow Step ability while grappling?Would a frightened, fleeing creature be considered moving willingly?Does teleportation trigger Booming Blade?Does the frightened condition provide supernatural knowledge of the location of the source of fear?What is “closer” for the purposes of the frightened condition?Can frightened creatures stand up without “moving closer to the source of their fear”?Can you move a creature you're grappling but frightened of?Can either flavor of Restoration remove the Frightened condition?What counts as willing movement?How can a frightened creature affected by the Fear spell attack the spellcaster normally?










5












$begingroup$


I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:




The creature can’t willingly move closer to the source of its fear.




Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?



The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.










share|improve this question











$endgroup$
















    5












    $begingroup$


    I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:




    The creature can’t willingly move closer to the source of its fear.




    Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?



    The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.










    share|improve this question











    $endgroup$














      5












      5








      5





      $begingroup$


      I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:




      The creature can’t willingly move closer to the source of its fear.




      Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?



      The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.










      share|improve this question











      $endgroup$




      I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:




      The creature can’t willingly move closer to the source of its fear.




      Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?



      The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.







      dnd-5e teleportation fear






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 34 mins ago









      V2Blast

      26k589159




      26k589159










      asked 38 mins ago









      Mwr247Mwr247

      2,5871323




      2,5871323




















          1 Answer
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          2












          $begingroup$

          Yes.



          By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.



          But maybe not...?



          By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.



          In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.






          share|improve this answer









          $endgroup$












          • $begingroup$
            I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
            $endgroup$
            – Neil Slater
            4 secs ago











          Your Answer





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          1 Answer
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          1 Answer
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          active

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          active

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          2












          $begingroup$

          Yes.



          By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.



          But maybe not...?



          By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.



          In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.






          share|improve this answer









          $endgroup$












          • $begingroup$
            I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
            $endgroup$
            – Neil Slater
            4 secs ago















          2












          $begingroup$

          Yes.



          By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.



          But maybe not...?



          By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.



          In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.






          share|improve this answer









          $endgroup$












          • $begingroup$
            I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
            $endgroup$
            – Neil Slater
            4 secs ago













          2












          2








          2





          $begingroup$

          Yes.



          By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.



          But maybe not...?



          By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.



          In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.






          share|improve this answer









          $endgroup$



          Yes.



          By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.



          But maybe not...?



          By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.



          In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 15 mins ago









          BloodcinderBloodcinder

          23.2k382141




          23.2k382141











          • $begingroup$
            I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
            $endgroup$
            – Neil Slater
            4 secs ago
















          • $begingroup$
            I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
            $endgroup$
            – Neil Slater
            4 secs ago















          $begingroup$
          I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
          $endgroup$
          – Neil Slater
          4 secs ago




          $begingroup$
          I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
          $endgroup$
          – Neil Slater
          4 secs ago

















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