Can you teleport closer to a creature you are Frightened of? The Next CEO of Stack OverflowDoes teleportation trigger Booming Blade?Can a Monk use their Shadow Step ability while grappling?Would a frightened, fleeing creature be considered moving willingly?Does teleportation trigger Booming Blade?Does the frightened condition provide supernatural knowledge of the location of the source of fear?What is “closer” for the purposes of the frightened condition?Can frightened creatures stand up without “moving closer to the source of their fear”?Can you move a creature you're grappling but frightened of?Can either flavor of Restoration remove the Frightened condition?What counts as willing movement?How can a frightened creature affected by the Fear spell attack the spellcaster normally?
AB diagonalizable then BA also diagonalizable
Help! I cannot understand this game’s notations!
IC has pull-down resistors on SMBus lines?
Is dried pee considered dirt?
Is it professional to write unrelated content in an almost-empty email?
Aggressive Under-Indexing and no data for missing index
What day is it again?
what's the use of '% to gdp' type of variables?
Getting Stale Gas Out of a Gas Tank w/out Dropping the Tank
What connection does MS Office have to Netscape Navigator?
Is there such a thing as a proper verb, like a proper noun?
What happened in Rome, when the western empire "fell"?
When "be it" is at the beginning of a sentence, what kind of structure do you call it?
Does destroying a Lich's phylactery destroy the soul within it?
Iterate through multiline string line by line
0-rank tensor vs vector in 1D
Example of a Mathematician/Physicist whose Other Publications during their PhD eclipsed their PhD Thesis
Purpose of level-shifter with same in and out voltages
Is French Guiana a (hard) EU border?
Prepend last line of stdin to entire stdin
Using multiple Nameservers to use different services
Is there a way to save my career from absolute disaster?
Are the names of these months realistic?
Where do students learn to solve polynomial equations these days?
Can you teleport closer to a creature you are Frightened of?
The Next CEO of Stack OverflowDoes teleportation trigger Booming Blade?Can a Monk use their Shadow Step ability while grappling?Would a frightened, fleeing creature be considered moving willingly?Does teleportation trigger Booming Blade?Does the frightened condition provide supernatural knowledge of the location of the source of fear?What is “closer” for the purposes of the frightened condition?Can frightened creatures stand up without “moving closer to the source of their fear”?Can you move a creature you're grappling but frightened of?Can either flavor of Restoration remove the Frightened condition?What counts as willing movement?How can a frightened creature affected by the Fear spell attack the spellcaster normally?
$begingroup$
I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:
The creature can’t willingly move closer to the source of its fear.
Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?
The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.
dnd-5e teleportation fear
$endgroup$
add a comment |
$begingroup$
I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:
The creature can’t willingly move closer to the source of its fear.
Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?
The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.
dnd-5e teleportation fear
$endgroup$
add a comment |
$begingroup$
I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:
The creature can’t willingly move closer to the source of its fear.
Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?
The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.
dnd-5e teleportation fear
$endgroup$
I encountered a situation where I was Frightened of a large creature. By the words of the Frightened condition:
The creature can’t willingly move closer to the source of its fear.
Could you use the Misty Step spell (or some other means of teleportation) to get closer, since the rules only specifically mention moving closer?
The closest thing I could find was this question about Booming Blade, which seems to suggest that this should be allowed.
dnd-5e teleportation fear
dnd-5e teleportation fear
edited 34 mins ago
V2Blast
26k589159
26k589159
asked 38 mins ago
Mwr247Mwr247
2,5871323
2,5871323
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
Yes.
By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.
But maybe not...?
By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.
In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.
$endgroup$
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
4 secs ago
add a comment |
StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
);
);
, "mathjax-editing");
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "122"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f144235%2fcan-you-teleport-closer-to-a-creature-you-are-frightened-of%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Yes.
By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.
But maybe not...?
By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.
In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.
$endgroup$
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
4 secs ago
add a comment |
$begingroup$
Yes.
By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.
But maybe not...?
By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.
In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.
$endgroup$
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
4 secs ago
add a comment |
$begingroup$
Yes.
By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.
But maybe not...?
By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.
In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.
$endgroup$
Yes.
By RAW, teleportation does not count as movement. What counts as movement is explained in the Basic Rules in the section on Adventuring: Movement. Though not necessarily an exclusive enumeration of all possible forms of movement, this section details the following as forms of movement: walking, climbing, swimming, crawling, jumping, traveling, and marching. None of these fits the description of instantaneously appearing at another location, so by implication teleportation isn't intended to count as a form of movement.
But maybe not...?
By RAI, the point of the frightened condition is clear: if you're frightened, you're too afraid to willingly approach or close the distance with the source of your fear. It's a bit pedantic to suggest that teleportation doesn't count, despite the RAW, and a DM could reasonably forbid getting closer to a source of fear via teleportation.
In the interests of a smooth and non-antagonistic experience at the table, it's probably best if everyone is on the same page with the DM before attempting anything clever. If you're the player, you'd probably better ask how the DM would rule before expecting that teleportation would work.
answered 15 mins ago
BloodcinderBloodcinder
23.2k382141
23.2k382141
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
4 secs ago
add a comment |
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
4 secs ago
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
4 secs ago
$begingroup$
I think at issue here is whether one should take a game mechanic interpretation of any reference to moving as "movement" as per your rules link, or an English language interpretation of movement as per your "But maybe not....?" section. This is a recurring theme in 5E as many game mechanics terms overlap with related common language uses, and the rules in 5E have not been normalised to the degree of 4E, Magic The Gathering or a legal document.
$endgroup$
– Neil Slater
4 secs ago
add a comment |
Thanks for contributing an answer to Role-playing Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f144235%2fcan-you-teleport-closer-to-a-creature-you-are-frightened-of%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
