Synchronized implementation of a bank account in JavaUsing volatile instead of synchronized for a simulationSynchronized block over concurrent collectionsOOP bank databaseThread safety/Transaction enforcerImplementation of stackSimple bank accountSynchronized Queue Wrapper C++11Singleton with a volatile and synchronized instanceBasic Java bank accountSimulate BankAccount in Java

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Synchronized implementation of a bank account in Java


Using volatile instead of synchronized for a simulationSynchronized block over concurrent collectionsOOP bank databaseThread safety/Transaction enforcerImplementation of stackSimple bank accountSynchronized Queue Wrapper C++11Singleton with a volatile and synchronized instanceBasic Java bank accountSimulate BankAccount in Java













2












$begingroup$


I am trying to implement a bank account with Java in a thread safe way. My code looks like:



import java.math.BigDecimal;
import java.math.RoundingMode;
import java.util.concurrent.locks.ReadWriteLock;
import java.util.concurrent.locks.ReentrantReadWriteLock;

/**
* Class to represent an account, it also provides with methods to add and withdraw amount from the account.
*
* @author Karan Khanna
* @version 1.0
* @since 3/17/2019
*/
public class Account

private ReadWriteLock accountLock;

private BigDecimal balance;

private String accountNumber;

private String accountHolder;

public Account(String accountNumber, String accountHolder)
this.balance = new BigDecimal(0);
this.accountNumber = accountNumber;
this.accountHolder = accountHolder;
this.accountLock = new ReentrantReadWriteLock();


public double getBalance()
this.accountLock.readLock().lock();
double balance = this.balance.setScale(2, RoundingMode.HALF_DOWN).doubleValue();
this.accountLock.readLock().unlock();
return balance;


public String getAccountNumber()
return accountNumber;


public String getAccountHolder()
return accountHolder;


public ReadWriteLock getAccountLock()
return accountLock;


public void addAmount(double amount)
this.accountLock.writeLock().lock();
this.balance.add(new BigDecimal(amount));
this.accountLock.writeLock().unlock();


public void withdrawAmount(double amount)
this.accountLock.writeLock().lock();
this.balance.subtract(new BigDecimal(amount));
this.accountLock.writeLock().unlock();




I am looking for feedback for the implementation.










share|improve this question









$endgroup$
















    2












    $begingroup$


    I am trying to implement a bank account with Java in a thread safe way. My code looks like:



    import java.math.BigDecimal;
    import java.math.RoundingMode;
    import java.util.concurrent.locks.ReadWriteLock;
    import java.util.concurrent.locks.ReentrantReadWriteLock;

    /**
    * Class to represent an account, it also provides with methods to add and withdraw amount from the account.
    *
    * @author Karan Khanna
    * @version 1.0
    * @since 3/17/2019
    */
    public class Account

    private ReadWriteLock accountLock;

    private BigDecimal balance;

    private String accountNumber;

    private String accountHolder;

    public Account(String accountNumber, String accountHolder)
    this.balance = new BigDecimal(0);
    this.accountNumber = accountNumber;
    this.accountHolder = accountHolder;
    this.accountLock = new ReentrantReadWriteLock();


    public double getBalance()
    this.accountLock.readLock().lock();
    double balance = this.balance.setScale(2, RoundingMode.HALF_DOWN).doubleValue();
    this.accountLock.readLock().unlock();
    return balance;


    public String getAccountNumber()
    return accountNumber;


    public String getAccountHolder()
    return accountHolder;


    public ReadWriteLock getAccountLock()
    return accountLock;


    public void addAmount(double amount)
    this.accountLock.writeLock().lock();
    this.balance.add(new BigDecimal(amount));
    this.accountLock.writeLock().unlock();


    public void withdrawAmount(double amount)
    this.accountLock.writeLock().lock();
    this.balance.subtract(new BigDecimal(amount));
    this.accountLock.writeLock().unlock();




    I am looking for feedback for the implementation.










    share|improve this question









    $endgroup$














      2












      2








      2





      $begingroup$


      I am trying to implement a bank account with Java in a thread safe way. My code looks like:



      import java.math.BigDecimal;
      import java.math.RoundingMode;
      import java.util.concurrent.locks.ReadWriteLock;
      import java.util.concurrent.locks.ReentrantReadWriteLock;

      /**
      * Class to represent an account, it also provides with methods to add and withdraw amount from the account.
      *
      * @author Karan Khanna
      * @version 1.0
      * @since 3/17/2019
      */
      public class Account

      private ReadWriteLock accountLock;

      private BigDecimal balance;

      private String accountNumber;

      private String accountHolder;

      public Account(String accountNumber, String accountHolder)
      this.balance = new BigDecimal(0);
      this.accountNumber = accountNumber;
      this.accountHolder = accountHolder;
      this.accountLock = new ReentrantReadWriteLock();


      public double getBalance()
      this.accountLock.readLock().lock();
      double balance = this.balance.setScale(2, RoundingMode.HALF_DOWN).doubleValue();
      this.accountLock.readLock().unlock();
      return balance;


      public String getAccountNumber()
      return accountNumber;


      public String getAccountHolder()
      return accountHolder;


      public ReadWriteLock getAccountLock()
      return accountLock;


      public void addAmount(double amount)
      this.accountLock.writeLock().lock();
      this.balance.add(new BigDecimal(amount));
      this.accountLock.writeLock().unlock();


      public void withdrawAmount(double amount)
      this.accountLock.writeLock().lock();
      this.balance.subtract(new BigDecimal(amount));
      this.accountLock.writeLock().unlock();




      I am looking for feedback for the implementation.










      share|improve this question









      $endgroup$




      I am trying to implement a bank account with Java in a thread safe way. My code looks like:



      import java.math.BigDecimal;
      import java.math.RoundingMode;
      import java.util.concurrent.locks.ReadWriteLock;
      import java.util.concurrent.locks.ReentrantReadWriteLock;

      /**
      * Class to represent an account, it also provides with methods to add and withdraw amount from the account.
      *
      * @author Karan Khanna
      * @version 1.0
      * @since 3/17/2019
      */
      public class Account

      private ReadWriteLock accountLock;

      private BigDecimal balance;

      private String accountNumber;

      private String accountHolder;

      public Account(String accountNumber, String accountHolder)
      this.balance = new BigDecimal(0);
      this.accountNumber = accountNumber;
      this.accountHolder = accountHolder;
      this.accountLock = new ReentrantReadWriteLock();


      public double getBalance()
      this.accountLock.readLock().lock();
      double balance = this.balance.setScale(2, RoundingMode.HALF_DOWN).doubleValue();
      this.accountLock.readLock().unlock();
      return balance;


      public String getAccountNumber()
      return accountNumber;


      public String getAccountHolder()
      return accountHolder;


      public ReadWriteLock getAccountLock()
      return accountLock;


      public void addAmount(double amount)
      this.accountLock.writeLock().lock();
      this.balance.add(new BigDecimal(amount));
      this.accountLock.writeLock().unlock();


      public void withdrawAmount(double amount)
      this.accountLock.writeLock().lock();
      this.balance.subtract(new BigDecimal(amount));
      this.accountLock.writeLock().unlock();




      I am looking for feedback for the implementation.







      java multithreading thread-safety






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 3 hours ago









      Karan KhannaKaran Khanna

      1756




      1756




















          1 Answer
          1






          active

          oldest

          votes


















          2












          $begingroup$

          In terms of the basic thread locking, it looks like it is doing the right thing, but there are a number of issues in how you are calculating the account balance, and also some escaped locking as well.



          Note, your post is titled "Synchronized implementation", but it is not, it is a locked implementation. Synchronization is different, and, in this case, it may be a simpler mechanism.



          Locking



          Even if you don't catch exceptions, you should always use the try/finally mechanism for locking. Here, for example, it's possible that the addition may throw an exception (even though you don't catch it):



          public void addAmount(double amount) 
          this.accountLock.writeLock().lock();
          try
          this.balance.add(new BigDecimal(amount));
          finally
          this.accountLock.writeLock().unlock();




          In case you think that's extreme, well, the amount could be NaN or infinity, and that would throw a NumberFormatException, etc. Even if it were impossible for the logic to throw an error, you should still use the try/finally mechanism because it makes the logic obvious.



          The balance method has the most to gain:



          public double getBalance() 
          this.accountLock.readLock().lock();
          try
          return this.balance.setScale(2, RoundingMode.HALF_DOWN).doubleValue();
          finally
          this.accountLock.readLock().unlock();




          You are also leaking the lock through the public method to get it. You really should not allow other people to manipulate the lock strategy you have in your class. It is intended to be internal for a reason.



          Speaking of that lock, you should also make it final...



          private final ReadWriteLock accountLock;


          Bugs



          The most glaring issue is not with your locking, but with the balance management itself. BigDecimals are immutable. They cannot be changed. This does nothing: this.balance.add(new BigDecimal(amount)); .... that should be this.balance = this.balance.add(new BigDecimal(amount));.



          The accountNumber and accountHolder should be final as well.



          Finally, the getBalance method will not always return a 2-decimal double value. Not all values in binary floating-point are representable in decimal.






          share|improve this answer











          $endgroup$












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            1 Answer
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            active

            oldest

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            active

            oldest

            votes









            2












            $begingroup$

            In terms of the basic thread locking, it looks like it is doing the right thing, but there are a number of issues in how you are calculating the account balance, and also some escaped locking as well.



            Note, your post is titled "Synchronized implementation", but it is not, it is a locked implementation. Synchronization is different, and, in this case, it may be a simpler mechanism.



            Locking



            Even if you don't catch exceptions, you should always use the try/finally mechanism for locking. Here, for example, it's possible that the addition may throw an exception (even though you don't catch it):



            public void addAmount(double amount) 
            this.accountLock.writeLock().lock();
            try
            this.balance.add(new BigDecimal(amount));
            finally
            this.accountLock.writeLock().unlock();




            In case you think that's extreme, well, the amount could be NaN or infinity, and that would throw a NumberFormatException, etc. Even if it were impossible for the logic to throw an error, you should still use the try/finally mechanism because it makes the logic obvious.



            The balance method has the most to gain:



            public double getBalance() 
            this.accountLock.readLock().lock();
            try
            return this.balance.setScale(2, RoundingMode.HALF_DOWN).doubleValue();
            finally
            this.accountLock.readLock().unlock();




            You are also leaking the lock through the public method to get it. You really should not allow other people to manipulate the lock strategy you have in your class. It is intended to be internal for a reason.



            Speaking of that lock, you should also make it final...



            private final ReadWriteLock accountLock;


            Bugs



            The most glaring issue is not with your locking, but with the balance management itself. BigDecimals are immutable. They cannot be changed. This does nothing: this.balance.add(new BigDecimal(amount)); .... that should be this.balance = this.balance.add(new BigDecimal(amount));.



            The accountNumber and accountHolder should be final as well.



            Finally, the getBalance method will not always return a 2-decimal double value. Not all values in binary floating-point are representable in decimal.






            share|improve this answer











            $endgroup$

















              2












              $begingroup$

              In terms of the basic thread locking, it looks like it is doing the right thing, but there are a number of issues in how you are calculating the account balance, and also some escaped locking as well.



              Note, your post is titled "Synchronized implementation", but it is not, it is a locked implementation. Synchronization is different, and, in this case, it may be a simpler mechanism.



              Locking



              Even if you don't catch exceptions, you should always use the try/finally mechanism for locking. Here, for example, it's possible that the addition may throw an exception (even though you don't catch it):



              public void addAmount(double amount) 
              this.accountLock.writeLock().lock();
              try
              this.balance.add(new BigDecimal(amount));
              finally
              this.accountLock.writeLock().unlock();




              In case you think that's extreme, well, the amount could be NaN or infinity, and that would throw a NumberFormatException, etc. Even if it were impossible for the logic to throw an error, you should still use the try/finally mechanism because it makes the logic obvious.



              The balance method has the most to gain:



              public double getBalance() 
              this.accountLock.readLock().lock();
              try
              return this.balance.setScale(2, RoundingMode.HALF_DOWN).doubleValue();
              finally
              this.accountLock.readLock().unlock();




              You are also leaking the lock through the public method to get it. You really should not allow other people to manipulate the lock strategy you have in your class. It is intended to be internal for a reason.



              Speaking of that lock, you should also make it final...



              private final ReadWriteLock accountLock;


              Bugs



              The most glaring issue is not with your locking, but with the balance management itself. BigDecimals are immutable. They cannot be changed. This does nothing: this.balance.add(new BigDecimal(amount)); .... that should be this.balance = this.balance.add(new BigDecimal(amount));.



              The accountNumber and accountHolder should be final as well.



              Finally, the getBalance method will not always return a 2-decimal double value. Not all values in binary floating-point are representable in decimal.






              share|improve this answer











              $endgroup$















                2












                2








                2





                $begingroup$

                In terms of the basic thread locking, it looks like it is doing the right thing, but there are a number of issues in how you are calculating the account balance, and also some escaped locking as well.



                Note, your post is titled "Synchronized implementation", but it is not, it is a locked implementation. Synchronization is different, and, in this case, it may be a simpler mechanism.



                Locking



                Even if you don't catch exceptions, you should always use the try/finally mechanism for locking. Here, for example, it's possible that the addition may throw an exception (even though you don't catch it):



                public void addAmount(double amount) 
                this.accountLock.writeLock().lock();
                try
                this.balance.add(new BigDecimal(amount));
                finally
                this.accountLock.writeLock().unlock();




                In case you think that's extreme, well, the amount could be NaN or infinity, and that would throw a NumberFormatException, etc. Even if it were impossible for the logic to throw an error, you should still use the try/finally mechanism because it makes the logic obvious.



                The balance method has the most to gain:



                public double getBalance() 
                this.accountLock.readLock().lock();
                try
                return this.balance.setScale(2, RoundingMode.HALF_DOWN).doubleValue();
                finally
                this.accountLock.readLock().unlock();




                You are also leaking the lock through the public method to get it. You really should not allow other people to manipulate the lock strategy you have in your class. It is intended to be internal for a reason.



                Speaking of that lock, you should also make it final...



                private final ReadWriteLock accountLock;


                Bugs



                The most glaring issue is not with your locking, but with the balance management itself. BigDecimals are immutable. They cannot be changed. This does nothing: this.balance.add(new BigDecimal(amount)); .... that should be this.balance = this.balance.add(new BigDecimal(amount));.



                The accountNumber and accountHolder should be final as well.



                Finally, the getBalance method will not always return a 2-decimal double value. Not all values in binary floating-point are representable in decimal.






                share|improve this answer











                $endgroup$



                In terms of the basic thread locking, it looks like it is doing the right thing, but there are a number of issues in how you are calculating the account balance, and also some escaped locking as well.



                Note, your post is titled "Synchronized implementation", but it is not, it is a locked implementation. Synchronization is different, and, in this case, it may be a simpler mechanism.



                Locking



                Even if you don't catch exceptions, you should always use the try/finally mechanism for locking. Here, for example, it's possible that the addition may throw an exception (even though you don't catch it):



                public void addAmount(double amount) 
                this.accountLock.writeLock().lock();
                try
                this.balance.add(new BigDecimal(amount));
                finally
                this.accountLock.writeLock().unlock();




                In case you think that's extreme, well, the amount could be NaN or infinity, and that would throw a NumberFormatException, etc. Even if it were impossible for the logic to throw an error, you should still use the try/finally mechanism because it makes the logic obvious.



                The balance method has the most to gain:



                public double getBalance() 
                this.accountLock.readLock().lock();
                try
                return this.balance.setScale(2, RoundingMode.HALF_DOWN).doubleValue();
                finally
                this.accountLock.readLock().unlock();




                You are also leaking the lock through the public method to get it. You really should not allow other people to manipulate the lock strategy you have in your class. It is intended to be internal for a reason.



                Speaking of that lock, you should also make it final...



                private final ReadWriteLock accountLock;


                Bugs



                The most glaring issue is not with your locking, but with the balance management itself. BigDecimals are immutable. They cannot be changed. This does nothing: this.balance.add(new BigDecimal(amount)); .... that should be this.balance = this.balance.add(new BigDecimal(amount));.



                The accountNumber and accountHolder should be final as well.



                Finally, the getBalance method will not always return a 2-decimal double value. Not all values in binary floating-point are representable in decimal.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited 3 hours ago

























                answered 3 hours ago









                rolflrolfl

                91.1k13192395




                91.1k13192395



























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