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Opacity of an object in 2.8


Displaying keyframed opacity / transparency in Material mode in viewport?Why is there still a white background even though a transparent png image is used?Simple opacity material in cycles?Transparency/Masking : See through an Outer Sphere and see Inner Sphere in true coloursChange Mask's opacity in Compositor?How can I fade out a strip that requires an Alpha Under effect?Blender 2.8 EVEE transparency in Alpha Blend modeAlpha not working for FreeStyle in Blender 2.8Using opacity map with principle shader and another color mapObject with custom opacity gradient













3












$begingroup$


I am trying to change the opacity or alpha of an object so its see-through in 2.8. How do I do this? I can't seem to get to figure out how in 2.8. Example of what I am trying to do is below.



enter image description hereenter image description here










share|improve this question









$endgroup$
















    3












    $begingroup$


    I am trying to change the opacity or alpha of an object so its see-through in 2.8. How do I do this? I can't seem to get to figure out how in 2.8. Example of what I am trying to do is below.



    enter image description hereenter image description here










    share|improve this question









    $endgroup$














      3












      3








      3


      1



      $begingroup$


      I am trying to change the opacity or alpha of an object so its see-through in 2.8. How do I do this? I can't seem to get to figure out how in 2.8. Example of what I am trying to do is below.



      enter image description hereenter image description here










      share|improve this question









      $endgroup$




      I am trying to change the opacity or alpha of an object so its see-through in 2.8. How do I do this? I can't seem to get to figure out how in 2.8. Example of what I am trying to do is below.



      enter image description hereenter image description here







      transparency






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 3 hours ago









      Mark IvanowskiMark Ivanowski

      211




      211




















          1 Answer
          1






          active

          oldest

          votes


















          3












          $begingroup$

          final



          The setup is very basic. One thing to note is that I've used Wireframe modifier with second material.



          Material



          Just a mix between Transparent and Emission which is added for colorization and "nicer" visibility.



          nodes



          Material setup



          First slot is above material for transparent object, second is for wireframe.



          Most important thing here is to set Blend Mode Type as Alpha Blend.



          setup



          Modifier



          In Wireframe modifier set Material offset to 1 to be able to use material from second slot. Also set wireframe Offset to -1. It will hide wireframe object in main object.



          mod






          share|improve this answer









          $endgroup$












            Your Answer





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            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            3












            $begingroup$

            final



            The setup is very basic. One thing to note is that I've used Wireframe modifier with second material.



            Material



            Just a mix between Transparent and Emission which is added for colorization and "nicer" visibility.



            nodes



            Material setup



            First slot is above material for transparent object, second is for wireframe.



            Most important thing here is to set Blend Mode Type as Alpha Blend.



            setup



            Modifier



            In Wireframe modifier set Material offset to 1 to be able to use material from second slot. Also set wireframe Offset to -1. It will hide wireframe object in main object.



            mod






            share|improve this answer









            $endgroup$

















              3












              $begingroup$

              final



              The setup is very basic. One thing to note is that I've used Wireframe modifier with second material.



              Material



              Just a mix between Transparent and Emission which is added for colorization and "nicer" visibility.



              nodes



              Material setup



              First slot is above material for transparent object, second is for wireframe.



              Most important thing here is to set Blend Mode Type as Alpha Blend.



              setup



              Modifier



              In Wireframe modifier set Material offset to 1 to be able to use material from second slot. Also set wireframe Offset to -1. It will hide wireframe object in main object.



              mod






              share|improve this answer









              $endgroup$















                3












                3








                3





                $begingroup$

                final



                The setup is very basic. One thing to note is that I've used Wireframe modifier with second material.



                Material



                Just a mix between Transparent and Emission which is added for colorization and "nicer" visibility.



                nodes



                Material setup



                First slot is above material for transparent object, second is for wireframe.



                Most important thing here is to set Blend Mode Type as Alpha Blend.



                setup



                Modifier



                In Wireframe modifier set Material offset to 1 to be able to use material from second slot. Also set wireframe Offset to -1. It will hide wireframe object in main object.



                mod






                share|improve this answer









                $endgroup$



                final



                The setup is very basic. One thing to note is that I've used Wireframe modifier with second material.



                Material



                Just a mix between Transparent and Emission which is added for colorization and "nicer" visibility.



                nodes



                Material setup



                First slot is above material for transparent object, second is for wireframe.



                Most important thing here is to set Blend Mode Type as Alpha Blend.



                setup



                Modifier



                In Wireframe modifier set Material offset to 1 to be able to use material from second slot. Also set wireframe Offset to -1. It will hide wireframe object in main object.



                mod







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 2 hours ago









                cgslavcgslav

                13.4k11356




                13.4k11356



























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