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What are rules for concealing thieves tools (or items in general)?


Do you have to have thieves' tools in order to pick a lock?What are the rules for making constructs other than golems?Are there crafting rules for incorporating or embedding magic items into other objects?Does the bard's Jack of All Trades feature make them proficient with thieves’ tools?Magical traps and thieves' toolsHow does nondetection interact with School of Divination's Portent?Are there rules for switching between held items?What rules are there for deciding what specific items to award when the loot table is unclear?What are the rules for traveling using different movement speeds?Can you craft magic items with smith's tools?













12












$begingroup$


I'm playing a rogue assassin in my current campaign, and I'm about to embark on an infiltration mission where I'll be wearing formal attire. I told the DM I would want to conceal a few lockpicks on my person, but was told (because he was not sure how to rule it) that I would need specifically made attire to accomplish this.



This seemed a little odd to me, and I swear I saw a ruling on this topic somewhere, but haven't been able to find it. Is there an established rule/official ruling out there about hiding small items, especially something like lockpicks?










share|improve this question











$endgroup$
















    12












    $begingroup$


    I'm playing a rogue assassin in my current campaign, and I'm about to embark on an infiltration mission where I'll be wearing formal attire. I told the DM I would want to conceal a few lockpicks on my person, but was told (because he was not sure how to rule it) that I would need specifically made attire to accomplish this.



    This seemed a little odd to me, and I swear I saw a ruling on this topic somewhere, but haven't been able to find it. Is there an established rule/official ruling out there about hiding small items, especially something like lockpicks?










    share|improve this question











    $endgroup$














      12












      12








      12





      $begingroup$


      I'm playing a rogue assassin in my current campaign, and I'm about to embark on an infiltration mission where I'll be wearing formal attire. I told the DM I would want to conceal a few lockpicks on my person, but was told (because he was not sure how to rule it) that I would need specifically made attire to accomplish this.



      This seemed a little odd to me, and I swear I saw a ruling on this topic somewhere, but haven't been able to find it. Is there an established rule/official ruling out there about hiding small items, especially something like lockpicks?










      share|improve this question











      $endgroup$




      I'm playing a rogue assassin in my current campaign, and I'm about to embark on an infiltration mission where I'll be wearing formal attire. I told the DM I would want to conceal a few lockpicks on my person, but was told (because he was not sure how to rule it) that I would need specifically made attire to accomplish this.



      This seemed a little odd to me, and I swear I saw a ruling on this topic somewhere, but haven't been able to find it. Is there an established rule/official ruling out there about hiding small items, especially something like lockpicks?







      dnd-5e






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 2 hours ago









      Rubiksmoose

      58.6k10284434




      58.6k10284434










      asked 2 hours ago









      JoshuaJoshua

      883




      883




















          1 Answer
          1






          active

          oldest

          votes


















          8












          $begingroup$

          For something as small as a partial lockpick set I don't even try an ability check for concealing them unless the PC is a joke character with -extremely- low INT or WIS. Hiding things in folds of clothing is second-nature for several classes and for some of the backgrounds.



          But if your DM is insisting on a skill check then the closest match is probably (from the Player's Handbook. emphasis mine):




          Sleight of Hand



          Whenever you attempt an act of legerdemain or manual trickery, such as planting something on someone else or concealing an object on your person, make a Dexterity (Sleight of Hand) check.




          The description above has more to do with concealing an item that you just pick pocketed and are still in the area of the target, witnesses and guards but it is the closest match that I know of. It is clearly the rule that would be used if a guard came along while you were trying to work the lock and needed to quickly hide the picks and try to look innocent. Since you would be concealing the items in private and outside of "game time" I would give a large bonus to success on that initial effort to conceal them but just for fun I wouldn't tell you that you had failed that first roll. I would wait and have them come loose at the event, forcing a new slight of hand check to retrieve them from the punch bowl without attracting the attention of guests or servants.






          share|improve this answer











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            1 Answer
            1






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            active

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            8












            $begingroup$

            For something as small as a partial lockpick set I don't even try an ability check for concealing them unless the PC is a joke character with -extremely- low INT or WIS. Hiding things in folds of clothing is second-nature for several classes and for some of the backgrounds.



            But if your DM is insisting on a skill check then the closest match is probably (from the Player's Handbook. emphasis mine):




            Sleight of Hand



            Whenever you attempt an act of legerdemain or manual trickery, such as planting something on someone else or concealing an object on your person, make a Dexterity (Sleight of Hand) check.




            The description above has more to do with concealing an item that you just pick pocketed and are still in the area of the target, witnesses and guards but it is the closest match that I know of. It is clearly the rule that would be used if a guard came along while you were trying to work the lock and needed to quickly hide the picks and try to look innocent. Since you would be concealing the items in private and outside of "game time" I would give a large bonus to success on that initial effort to conceal them but just for fun I wouldn't tell you that you had failed that first roll. I would wait and have them come loose at the event, forcing a new slight of hand check to retrieve them from the punch bowl without attracting the attention of guests or servants.






            share|improve this answer











            $endgroup$

















              8












              $begingroup$

              For something as small as a partial lockpick set I don't even try an ability check for concealing them unless the PC is a joke character with -extremely- low INT or WIS. Hiding things in folds of clothing is second-nature for several classes and for some of the backgrounds.



              But if your DM is insisting on a skill check then the closest match is probably (from the Player's Handbook. emphasis mine):




              Sleight of Hand



              Whenever you attempt an act of legerdemain or manual trickery, such as planting something on someone else or concealing an object on your person, make a Dexterity (Sleight of Hand) check.




              The description above has more to do with concealing an item that you just pick pocketed and are still in the area of the target, witnesses and guards but it is the closest match that I know of. It is clearly the rule that would be used if a guard came along while you were trying to work the lock and needed to quickly hide the picks and try to look innocent. Since you would be concealing the items in private and outside of "game time" I would give a large bonus to success on that initial effort to conceal them but just for fun I wouldn't tell you that you had failed that first roll. I would wait and have them come loose at the event, forcing a new slight of hand check to retrieve them from the punch bowl without attracting the attention of guests or servants.






              share|improve this answer











              $endgroup$















                8












                8








                8





                $begingroup$

                For something as small as a partial lockpick set I don't even try an ability check for concealing them unless the PC is a joke character with -extremely- low INT or WIS. Hiding things in folds of clothing is second-nature for several classes and for some of the backgrounds.



                But if your DM is insisting on a skill check then the closest match is probably (from the Player's Handbook. emphasis mine):




                Sleight of Hand



                Whenever you attempt an act of legerdemain or manual trickery, such as planting something on someone else or concealing an object on your person, make a Dexterity (Sleight of Hand) check.




                The description above has more to do with concealing an item that you just pick pocketed and are still in the area of the target, witnesses and guards but it is the closest match that I know of. It is clearly the rule that would be used if a guard came along while you were trying to work the lock and needed to quickly hide the picks and try to look innocent. Since you would be concealing the items in private and outside of "game time" I would give a large bonus to success on that initial effort to conceal them but just for fun I wouldn't tell you that you had failed that first roll. I would wait and have them come loose at the event, forcing a new slight of hand check to retrieve them from the punch bowl without attracting the attention of guests or servants.






                share|improve this answer











                $endgroup$



                For something as small as a partial lockpick set I don't even try an ability check for concealing them unless the PC is a joke character with -extremely- low INT or WIS. Hiding things in folds of clothing is second-nature for several classes and for some of the backgrounds.



                But if your DM is insisting on a skill check then the closest match is probably (from the Player's Handbook. emphasis mine):




                Sleight of Hand



                Whenever you attempt an act of legerdemain or manual trickery, such as planting something on someone else or concealing an object on your person, make a Dexterity (Sleight of Hand) check.




                The description above has more to do with concealing an item that you just pick pocketed and are still in the area of the target, witnesses and guards but it is the closest match that I know of. It is clearly the rule that would be used if a guard came along while you were trying to work the lock and needed to quickly hide the picks and try to look innocent. Since you would be concealing the items in private and outside of "game time" I would give a large bonus to success on that initial effort to conceal them but just for fun I wouldn't tell you that you had failed that first roll. I would wait and have them come loose at the event, forcing a new slight of hand check to retrieve them from the punch bowl without attracting the attention of guests or servants.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited 56 mins ago









                NautArch

                60k8215399




                60k8215399










                answered 1 hour ago









                krbkrb

                78116




                78116



























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