Reshaping json / reparing json inside shell script (remove trailing comma) The Next CEO of Stack Overflowfind statement inside backticks not recognised inside shell scriptRemove lines in a shell scriptWrite permissions inside shell scriptShell script taking me inside the serversource inside a shell scriptReplace the comma with vertical bar |, except when inside double quotes, and remove double quotesRemoval of double quotes and substitution of comma inside itlooping through JSON array in shell scriptshell script inside dockerUse line break in JSON inside a shell script

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Reshaping json / reparing json inside shell script (remove trailing comma)



The Next CEO of Stack Overflowfind statement inside backticks not recognised inside shell scriptRemove lines in a shell scriptWrite permissions inside shell scriptShell script taking me inside the serversource inside a shell scriptReplace the comma with vertical bar |, except when inside double quotes, and remove double quotesRemoval of double quotes and substitution of comma inside itlooping through JSON array in shell scriptshell script inside dockerUse line break in JSON inside a shell script










2















I've googled around a lot for this and it seems there is no precursor to this need.



I need to edit an applications preference file programatically : as part of a shell script.



and the prefs are stored in strict json format : this means the app loading that preference file will crash at startup if there is a comma , before a closing curly brace }.



normally this wouldn't be an issue.



I'd just use my seds accordingly : if the line containing my faulty text lines up at the end of a section in my example file, then when replacing this text I will always put it without a comma.



If another line containing another faulty bit I want to replace is not at the end, I always replace it including a comma.



Example :



(I use underscore _ as my sed's delimiter because the stings to replace are full of backslashes sometimes)



sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\"",_' $user_path/.faforever/client.prefs


if that line was at the end :



sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\""_' $user_path/.faforever/client.prefs


this would work, But!...



I have the app end before I run my script so that both aren't editing the preferences at the same time, but even still, because of this app's asynchronous execution the preferences my script will be receiving will differ every time.



it's completely random.



sometimes a line could be in the middle sometimes at the end. The app itself (Java & some json java lib) knows how to append comma or not depending on the context but as part of my shell script... I feel things are going to get bloated.



(If not and there's a shorthand to ensure I have comma or not depending on if next line is }, then that is a better simpler solution that I would be more interested in)



But as it stands I'm looking for a POSIX utility that fixes json so that I can "sanitize" my json prefs file as soon as I'm done butchering it all within my shell script ...does such a thing exist?



EDIT :



here's the base file (whole file, ) :




"mainWindow":
"width": 800,
"height": 600,
"maximized": false,
"lastView": "NEWS",
"lastChildViews": ,
"x": 67.0,
"y": 27.0
,
"forgedAlliance":
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.wine/drive_c/users/t/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": ""%s""
,
"login":
"username": "tatsu",
"password": "*******",
"autoLogin": true
,
"chat":
"zoom": 1.0,
"learnedAutoComplete": false,
"previewImageUrls": true,
"maxMessages": 500,
"chatColorMode": "CUSTOM",
"channelTabScrollPaneWidth": 250,
"userToColor": ,
"hideFoeMessages": true,
"timeFormat": "AUTO",
"chatFormat": "COMPACT",
"idleThreshold": 10
,
"notification":
"soundsEnabled": true,
"transientNotificationsEnabled": true,
"mentionSoundEnabled": true,
"infoSoundEnabled": true,
"warnSoundEnabled": true,
"errorSoundEnabled": true,
"friendOnlineToastEnabled": true,
"friendOfflineToastEnabled": true,
"ladder1v1ToastEnabled": true,
"friendOnlineSoundEnabled": true,
"friendOfflineSoundEnabled": true,
"friendJoinsGameSoundEnabled": true,
"friendPlaysGameSoundEnabled": true,
"friendPlaysGameToastEnabled": true,
"privateMessageSoundEnabled": true,
"privateMessageToastEnabled": true,
"friendJoinsGameToastEnabled": true,
"notifyOnAtMentionOnlyEnabled": false,
"afterGameReviewEnabled": true,
"toastPosition": "BOTTOM_RIGHT",
"toastScreen": 0,
"toastDisplayTime": 5000
,
"themeName": "default",
"lastGameType": "faf",
"localization": ,
"rememberLastTab": true,
"showPasswordProtectedGames": true,
"showModdedGames": true,
"ignoredNotifications": [],
"lastGameMinRating": 800,
"lastGameMaxRating": 1300,
"ladder1v1":
"factions": [
"aeon",
"cybran",
"uef",
"seraphim"
]
,
"news":
"lastReadNewsUrl": "http://direct.faforever.com/2019/03/king-of-badlands-tournament-march-30th/"
,
"developer":
"gameRepositoryUrl": "https://github.com/FAForever/fa.git"
,
"vaultPrefs":
"onlineReplaySortConfig":
"sortProperty": "startTime",
"sortOrder": "DESC"
,
"mapSortConfig":
"sortProperty": "statistics.plays",
"sortOrder": "DESC"
,
"modVaultConfig":
"sortProperty": "latestVersion.createTime",
"sortOrder": "DESC"

,
"gameListSorting": [],
"gameTileSortingOrder": "PLAYER_DES",
"unitDataBaseType": "RACKOVER",
"storedCookies": ,
"lastGameOnlyFriends": false



the only part that matters is "forgedAlliance" :



 "forgedAlliance": 
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.wine/drive_c/users/t/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": ""%s""
,


I run commands to obtain this :



 "forgedAlliance": 
"path": "/home/t/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",
"installationPath": "/home/t/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": "/home/t/faf/run "%s""
,


the commands that work (in a standard case where things don't move around) are :



if ! grep -q '"path"' $user_path/.faforever/client.prefs > /dev/null
then
sed -i '12i"path": "'$user_path'/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",' $user_path/.faforever/client.prefs
sed -i '13i"installationPath": "'$user_path'/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",' $user_path/.faforever/client.prefs
fi
! grep -q '"preferencesFile": "'$user_path'/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",' $user_path/.faforever/client.prefs > /dev/null && sed -i 's_"preferencesFile".*_"preferencesFile": "'$user_path'/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",_' $user_path/.faforever/client.prefs
! grep -q '"executableDecorator": "'$user_path'/faf/",' $user_path/.faforever/client.prefs > /dev/null && sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\""_' $user_path/.faforever/client.prefs









share|improve this question
























  • Is there no way at all you could use jq or similar to modify it in the first place instead of text-mangling?

    – Michael Homer
    3 hours ago











  • surely! what's jq? googling...

    – tatsu
    3 hours ago











  • In that case, if you could provide a minimal example of the file structure and the changes you'd like to make, someone can probably steer you right.

    – Michael Homer
    3 hours ago











  • Ok, I added the file, plus the bit I edit, plus the result and also what I used to get there.

    – tatsu
    3 hours ago















2















I've googled around a lot for this and it seems there is no precursor to this need.



I need to edit an applications preference file programatically : as part of a shell script.



and the prefs are stored in strict json format : this means the app loading that preference file will crash at startup if there is a comma , before a closing curly brace }.



normally this wouldn't be an issue.



I'd just use my seds accordingly : if the line containing my faulty text lines up at the end of a section in my example file, then when replacing this text I will always put it without a comma.



If another line containing another faulty bit I want to replace is not at the end, I always replace it including a comma.



Example :



(I use underscore _ as my sed's delimiter because the stings to replace are full of backslashes sometimes)



sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\"",_' $user_path/.faforever/client.prefs


if that line was at the end :



sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\""_' $user_path/.faforever/client.prefs


this would work, But!...



I have the app end before I run my script so that both aren't editing the preferences at the same time, but even still, because of this app's asynchronous execution the preferences my script will be receiving will differ every time.



it's completely random.



sometimes a line could be in the middle sometimes at the end. The app itself (Java & some json java lib) knows how to append comma or not depending on the context but as part of my shell script... I feel things are going to get bloated.



(If not and there's a shorthand to ensure I have comma or not depending on if next line is }, then that is a better simpler solution that I would be more interested in)



But as it stands I'm looking for a POSIX utility that fixes json so that I can "sanitize" my json prefs file as soon as I'm done butchering it all within my shell script ...does such a thing exist?



EDIT :



here's the base file (whole file, ) :




"mainWindow":
"width": 800,
"height": 600,
"maximized": false,
"lastView": "NEWS",
"lastChildViews": ,
"x": 67.0,
"y": 27.0
,
"forgedAlliance":
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.wine/drive_c/users/t/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": ""%s""
,
"login":
"username": "tatsu",
"password": "*******",
"autoLogin": true
,
"chat":
"zoom": 1.0,
"learnedAutoComplete": false,
"previewImageUrls": true,
"maxMessages": 500,
"chatColorMode": "CUSTOM",
"channelTabScrollPaneWidth": 250,
"userToColor": ,
"hideFoeMessages": true,
"timeFormat": "AUTO",
"chatFormat": "COMPACT",
"idleThreshold": 10
,
"notification":
"soundsEnabled": true,
"transientNotificationsEnabled": true,
"mentionSoundEnabled": true,
"infoSoundEnabled": true,
"warnSoundEnabled": true,
"errorSoundEnabled": true,
"friendOnlineToastEnabled": true,
"friendOfflineToastEnabled": true,
"ladder1v1ToastEnabled": true,
"friendOnlineSoundEnabled": true,
"friendOfflineSoundEnabled": true,
"friendJoinsGameSoundEnabled": true,
"friendPlaysGameSoundEnabled": true,
"friendPlaysGameToastEnabled": true,
"privateMessageSoundEnabled": true,
"privateMessageToastEnabled": true,
"friendJoinsGameToastEnabled": true,
"notifyOnAtMentionOnlyEnabled": false,
"afterGameReviewEnabled": true,
"toastPosition": "BOTTOM_RIGHT",
"toastScreen": 0,
"toastDisplayTime": 5000
,
"themeName": "default",
"lastGameType": "faf",
"localization": ,
"rememberLastTab": true,
"showPasswordProtectedGames": true,
"showModdedGames": true,
"ignoredNotifications": [],
"lastGameMinRating": 800,
"lastGameMaxRating": 1300,
"ladder1v1":
"factions": [
"aeon",
"cybran",
"uef",
"seraphim"
]
,
"news":
"lastReadNewsUrl": "http://direct.faforever.com/2019/03/king-of-badlands-tournament-march-30th/"
,
"developer":
"gameRepositoryUrl": "https://github.com/FAForever/fa.git"
,
"vaultPrefs":
"onlineReplaySortConfig":
"sortProperty": "startTime",
"sortOrder": "DESC"
,
"mapSortConfig":
"sortProperty": "statistics.plays",
"sortOrder": "DESC"
,
"modVaultConfig":
"sortProperty": "latestVersion.createTime",
"sortOrder": "DESC"

,
"gameListSorting": [],
"gameTileSortingOrder": "PLAYER_DES",
"unitDataBaseType": "RACKOVER",
"storedCookies": ,
"lastGameOnlyFriends": false



the only part that matters is "forgedAlliance" :



 "forgedAlliance": 
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.wine/drive_c/users/t/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": ""%s""
,


I run commands to obtain this :



 "forgedAlliance": 
"path": "/home/t/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",
"installationPath": "/home/t/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": "/home/t/faf/run "%s""
,


the commands that work (in a standard case where things don't move around) are :



if ! grep -q '"path"' $user_path/.faforever/client.prefs > /dev/null
then
sed -i '12i"path": "'$user_path'/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",' $user_path/.faforever/client.prefs
sed -i '13i"installationPath": "'$user_path'/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",' $user_path/.faforever/client.prefs
fi
! grep -q '"preferencesFile": "'$user_path'/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",' $user_path/.faforever/client.prefs > /dev/null && sed -i 's_"preferencesFile".*_"preferencesFile": "'$user_path'/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",_' $user_path/.faforever/client.prefs
! grep -q '"executableDecorator": "'$user_path'/faf/",' $user_path/.faforever/client.prefs > /dev/null && sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\""_' $user_path/.faforever/client.prefs









share|improve this question
























  • Is there no way at all you could use jq or similar to modify it in the first place instead of text-mangling?

    – Michael Homer
    3 hours ago











  • surely! what's jq? googling...

    – tatsu
    3 hours ago











  • In that case, if you could provide a minimal example of the file structure and the changes you'd like to make, someone can probably steer you right.

    – Michael Homer
    3 hours ago











  • Ok, I added the file, plus the bit I edit, plus the result and also what I used to get there.

    – tatsu
    3 hours ago













2












2








2








I've googled around a lot for this and it seems there is no precursor to this need.



I need to edit an applications preference file programatically : as part of a shell script.



and the prefs are stored in strict json format : this means the app loading that preference file will crash at startup if there is a comma , before a closing curly brace }.



normally this wouldn't be an issue.



I'd just use my seds accordingly : if the line containing my faulty text lines up at the end of a section in my example file, then when replacing this text I will always put it without a comma.



If another line containing another faulty bit I want to replace is not at the end, I always replace it including a comma.



Example :



(I use underscore _ as my sed's delimiter because the stings to replace are full of backslashes sometimes)



sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\"",_' $user_path/.faforever/client.prefs


if that line was at the end :



sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\""_' $user_path/.faforever/client.prefs


this would work, But!...



I have the app end before I run my script so that both aren't editing the preferences at the same time, but even still, because of this app's asynchronous execution the preferences my script will be receiving will differ every time.



it's completely random.



sometimes a line could be in the middle sometimes at the end. The app itself (Java & some json java lib) knows how to append comma or not depending on the context but as part of my shell script... I feel things are going to get bloated.



(If not and there's a shorthand to ensure I have comma or not depending on if next line is }, then that is a better simpler solution that I would be more interested in)



But as it stands I'm looking for a POSIX utility that fixes json so that I can "sanitize" my json prefs file as soon as I'm done butchering it all within my shell script ...does such a thing exist?



EDIT :



here's the base file (whole file, ) :




"mainWindow":
"width": 800,
"height": 600,
"maximized": false,
"lastView": "NEWS",
"lastChildViews": ,
"x": 67.0,
"y": 27.0
,
"forgedAlliance":
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.wine/drive_c/users/t/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": ""%s""
,
"login":
"username": "tatsu",
"password": "*******",
"autoLogin": true
,
"chat":
"zoom": 1.0,
"learnedAutoComplete": false,
"previewImageUrls": true,
"maxMessages": 500,
"chatColorMode": "CUSTOM",
"channelTabScrollPaneWidth": 250,
"userToColor": ,
"hideFoeMessages": true,
"timeFormat": "AUTO",
"chatFormat": "COMPACT",
"idleThreshold": 10
,
"notification":
"soundsEnabled": true,
"transientNotificationsEnabled": true,
"mentionSoundEnabled": true,
"infoSoundEnabled": true,
"warnSoundEnabled": true,
"errorSoundEnabled": true,
"friendOnlineToastEnabled": true,
"friendOfflineToastEnabled": true,
"ladder1v1ToastEnabled": true,
"friendOnlineSoundEnabled": true,
"friendOfflineSoundEnabled": true,
"friendJoinsGameSoundEnabled": true,
"friendPlaysGameSoundEnabled": true,
"friendPlaysGameToastEnabled": true,
"privateMessageSoundEnabled": true,
"privateMessageToastEnabled": true,
"friendJoinsGameToastEnabled": true,
"notifyOnAtMentionOnlyEnabled": false,
"afterGameReviewEnabled": true,
"toastPosition": "BOTTOM_RIGHT",
"toastScreen": 0,
"toastDisplayTime": 5000
,
"themeName": "default",
"lastGameType": "faf",
"localization": ,
"rememberLastTab": true,
"showPasswordProtectedGames": true,
"showModdedGames": true,
"ignoredNotifications": [],
"lastGameMinRating": 800,
"lastGameMaxRating": 1300,
"ladder1v1":
"factions": [
"aeon",
"cybran",
"uef",
"seraphim"
]
,
"news":
"lastReadNewsUrl": "http://direct.faforever.com/2019/03/king-of-badlands-tournament-march-30th/"
,
"developer":
"gameRepositoryUrl": "https://github.com/FAForever/fa.git"
,
"vaultPrefs":
"onlineReplaySortConfig":
"sortProperty": "startTime",
"sortOrder": "DESC"
,
"mapSortConfig":
"sortProperty": "statistics.plays",
"sortOrder": "DESC"
,
"modVaultConfig":
"sortProperty": "latestVersion.createTime",
"sortOrder": "DESC"

,
"gameListSorting": [],
"gameTileSortingOrder": "PLAYER_DES",
"unitDataBaseType": "RACKOVER",
"storedCookies": ,
"lastGameOnlyFriends": false



the only part that matters is "forgedAlliance" :



 "forgedAlliance": 
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.wine/drive_c/users/t/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": ""%s""
,


I run commands to obtain this :



 "forgedAlliance": 
"path": "/home/t/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",
"installationPath": "/home/t/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": "/home/t/faf/run "%s""
,


the commands that work (in a standard case where things don't move around) are :



if ! grep -q '"path"' $user_path/.faforever/client.prefs > /dev/null
then
sed -i '12i"path": "'$user_path'/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",' $user_path/.faforever/client.prefs
sed -i '13i"installationPath": "'$user_path'/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",' $user_path/.faforever/client.prefs
fi
! grep -q '"preferencesFile": "'$user_path'/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",' $user_path/.faforever/client.prefs > /dev/null && sed -i 's_"preferencesFile".*_"preferencesFile": "'$user_path'/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",_' $user_path/.faforever/client.prefs
! grep -q '"executableDecorator": "'$user_path'/faf/",' $user_path/.faforever/client.prefs > /dev/null && sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\""_' $user_path/.faforever/client.prefs









share|improve this question
















I've googled around a lot for this and it seems there is no precursor to this need.



I need to edit an applications preference file programatically : as part of a shell script.



and the prefs are stored in strict json format : this means the app loading that preference file will crash at startup if there is a comma , before a closing curly brace }.



normally this wouldn't be an issue.



I'd just use my seds accordingly : if the line containing my faulty text lines up at the end of a section in my example file, then when replacing this text I will always put it without a comma.



If another line containing another faulty bit I want to replace is not at the end, I always replace it including a comma.



Example :



(I use underscore _ as my sed's delimiter because the stings to replace are full of backslashes sometimes)



sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\"",_' $user_path/.faforever/client.prefs


if that line was at the end :



sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\""_' $user_path/.faforever/client.prefs


this would work, But!...



I have the app end before I run my script so that both aren't editing the preferences at the same time, but even still, because of this app's asynchronous execution the preferences my script will be receiving will differ every time.



it's completely random.



sometimes a line could be in the middle sometimes at the end. The app itself (Java & some json java lib) knows how to append comma or not depending on the context but as part of my shell script... I feel things are going to get bloated.



(If not and there's a shorthand to ensure I have comma or not depending on if next line is }, then that is a better simpler solution that I would be more interested in)



But as it stands I'm looking for a POSIX utility that fixes json so that I can "sanitize" my json prefs file as soon as I'm done butchering it all within my shell script ...does such a thing exist?



EDIT :



here's the base file (whole file, ) :




"mainWindow":
"width": 800,
"height": 600,
"maximized": false,
"lastView": "NEWS",
"lastChildViews": ,
"x": 67.0,
"y": 27.0
,
"forgedAlliance":
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.wine/drive_c/users/t/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": ""%s""
,
"login":
"username": "tatsu",
"password": "*******",
"autoLogin": true
,
"chat":
"zoom": 1.0,
"learnedAutoComplete": false,
"previewImageUrls": true,
"maxMessages": 500,
"chatColorMode": "CUSTOM",
"channelTabScrollPaneWidth": 250,
"userToColor": ,
"hideFoeMessages": true,
"timeFormat": "AUTO",
"chatFormat": "COMPACT",
"idleThreshold": 10
,
"notification":
"soundsEnabled": true,
"transientNotificationsEnabled": true,
"mentionSoundEnabled": true,
"infoSoundEnabled": true,
"warnSoundEnabled": true,
"errorSoundEnabled": true,
"friendOnlineToastEnabled": true,
"friendOfflineToastEnabled": true,
"ladder1v1ToastEnabled": true,
"friendOnlineSoundEnabled": true,
"friendOfflineSoundEnabled": true,
"friendJoinsGameSoundEnabled": true,
"friendPlaysGameSoundEnabled": true,
"friendPlaysGameToastEnabled": true,
"privateMessageSoundEnabled": true,
"privateMessageToastEnabled": true,
"friendJoinsGameToastEnabled": true,
"notifyOnAtMentionOnlyEnabled": false,
"afterGameReviewEnabled": true,
"toastPosition": "BOTTOM_RIGHT",
"toastScreen": 0,
"toastDisplayTime": 5000
,
"themeName": "default",
"lastGameType": "faf",
"localization": ,
"rememberLastTab": true,
"showPasswordProtectedGames": true,
"showModdedGames": true,
"ignoredNotifications": [],
"lastGameMinRating": 800,
"lastGameMaxRating": 1300,
"ladder1v1":
"factions": [
"aeon",
"cybran",
"uef",
"seraphim"
]
,
"news":
"lastReadNewsUrl": "http://direct.faforever.com/2019/03/king-of-badlands-tournament-march-30th/"
,
"developer":
"gameRepositoryUrl": "https://github.com/FAForever/fa.git"
,
"vaultPrefs":
"onlineReplaySortConfig":
"sortProperty": "startTime",
"sortOrder": "DESC"
,
"mapSortConfig":
"sortProperty": "statistics.plays",
"sortOrder": "DESC"
,
"modVaultConfig":
"sortProperty": "latestVersion.createTime",
"sortOrder": "DESC"

,
"gameListSorting": [],
"gameTileSortingOrder": "PLAYER_DES",
"unitDataBaseType": "RACKOVER",
"storedCookies": ,
"lastGameOnlyFriends": false



the only part that matters is "forgedAlliance" :



 "forgedAlliance": 
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.wine/drive_c/users/t/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": ""%s""
,


I run commands to obtain this :



 "forgedAlliance": 
"path": "/home/t/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",
"installationPath": "/home/t/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",
"customMapsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Maps",
"preferencesFile": "/home/t/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",
"officialMapsDirectory": "/home/t/faf/./Maps",
"modsDirectory": "/home/t/My Games/Gas Powered Games/Supreme Commander Forged Alliance/Mods",
"port": 6112,
"autoDownloadMaps": true,
"executableDecorator": "/home/t/faf/run "%s""
,


the commands that work (in a standard case where things don't move around) are :



if ! grep -q '"path"' $user_path/.faforever/client.prefs > /dev/null
then
sed -i '12i"path": "'$user_path'/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",' $user_path/.faforever/client.prefs
sed -i '13i"installationPath": "'$user_path'/.steam/steam/steamapps/common/Supreme Commander Forged Alliance",' $user_path/.faforever/client.prefs
fi
! grep -q '"preferencesFile": "'$user_path'/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",' $user_path/.faforever/client.prefs > /dev/null && sed -i 's_"preferencesFile".*_"preferencesFile": "'$user_path'/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs",_' $user_path/.faforever/client.prefs
! grep -q '"executableDecorator": "'$user_path'/faf/",' $user_path/.faforever/client.prefs > /dev/null && sed -i 's_"executableDecorator".*_"executableDecorator": "'$user_path'/faf/run \"%s\""_' $user_path/.faforever/client.prefs






shell-script shell sed posix






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 3 hours ago







tatsu

















asked 3 hours ago









tatsutatsu

1137




1137












  • Is there no way at all you could use jq or similar to modify it in the first place instead of text-mangling?

    – Michael Homer
    3 hours ago











  • surely! what's jq? googling...

    – tatsu
    3 hours ago











  • In that case, if you could provide a minimal example of the file structure and the changes you'd like to make, someone can probably steer you right.

    – Michael Homer
    3 hours ago











  • Ok, I added the file, plus the bit I edit, plus the result and also what I used to get there.

    – tatsu
    3 hours ago

















  • Is there no way at all you could use jq or similar to modify it in the first place instead of text-mangling?

    – Michael Homer
    3 hours ago











  • surely! what's jq? googling...

    – tatsu
    3 hours ago











  • In that case, if you could provide a minimal example of the file structure and the changes you'd like to make, someone can probably steer you right.

    – Michael Homer
    3 hours ago











  • Ok, I added the file, plus the bit I edit, plus the result and also what I used to get there.

    – tatsu
    3 hours ago
















Is there no way at all you could use jq or similar to modify it in the first place instead of text-mangling?

– Michael Homer
3 hours ago





Is there no way at all you could use jq or similar to modify it in the first place instead of text-mangling?

– Michael Homer
3 hours ago













surely! what's jq? googling...

– tatsu
3 hours ago





surely! what's jq? googling...

– tatsu
3 hours ago













In that case, if you could provide a minimal example of the file structure and the changes you'd like to make, someone can probably steer you right.

– Michael Homer
3 hours ago





In that case, if you could provide a minimal example of the file structure and the changes you'd like to make, someone can probably steer you right.

– Michael Homer
3 hours ago













Ok, I added the file, plus the bit I edit, plus the result and also what I used to get there.

– tatsu
3 hours ago





Ok, I added the file, plus the bit I edit, plus the result and also what I used to get there.

– tatsu
3 hours ago










1 Answer
1






active

oldest

votes


















4














This jq command will make exactly those changes:



jq --arg user_path "$user_path" '
.forgedAlliance +=
installationPath: ($user_path + "/.steam/steam/steamapps/common/Supreme Commander Forged Alliance"),
path: ($user_path + "/.steam/steam/steamapps/common/Supreme Commander Forged Alliance"),
preferencesFile: ($user_path + "/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs"),
executableDecorator: ($user_path + "/faf/run "%s"")
'


This uses




  1. --arg user_path "$user_path" to bring the shell variable into the jq program (you could also use the variable binding operator "'"$user_path"'" as $user_path |, but it would involve ugly quote splicing)

  2. Update-assignment .forgedAlliance += to process the whole file, updating just the value of the "forgedAlliance" key by merging it with what's on the right.

  3. A fresh object constructed from to with just the new key values you wanted computed inside it. If there are existing keys with the same name, they will be replaced.


  4. $user_path to access that variable binding we made above.

The whitespace is optional - it's just there to make it easier to read on this site.



jq always outputs as valid JSON, so you don't have any comma cleanup to do. You may find the sponge command from moreutils useful for updating the file itself, because there is no -i equivalent in jq, but you can also just redirect to another file



jq ... > tmpfile
mv tmpfile prefs.json


and step around it manually as well.



There is one (slight?) difference to what your code did: you made no changes for path and installationPath if "path" appeared anywhere in the file. There's no way to replicate that with jq directly, but you could split the command in two (one for path, one for all the time) if there's a necessary semantic element to that. This command will always make the change, but if it's already got the same value for a key that doesn't have any effect.




If this is a fixed set of replacements, you could also make a file with just the object from point 3 above in it literally (as true JSON, not dynamically computed), and then use



jq --slurpfile tmp rhs.json '.forgedAlliance += tmp[0]'


with the same effect as the big command above.






share|improve this answer























  • "you made no changes for path and installationPath if "path" appeared anywhere in the file.", well looking back on that that's terrible. I prefer your approach. it does mean installing jq will have to become part of the script but maybe that's a manageable sacrifice.

    – tatsu
    45 mins ago












Your Answer








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1 Answer
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active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









4














This jq command will make exactly those changes:



jq --arg user_path "$user_path" '
.forgedAlliance +=
installationPath: ($user_path + "/.steam/steam/steamapps/common/Supreme Commander Forged Alliance"),
path: ($user_path + "/.steam/steam/steamapps/common/Supreme Commander Forged Alliance"),
preferencesFile: ($user_path + "/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs"),
executableDecorator: ($user_path + "/faf/run "%s"")
'


This uses




  1. --arg user_path "$user_path" to bring the shell variable into the jq program (you could also use the variable binding operator "'"$user_path"'" as $user_path |, but it would involve ugly quote splicing)

  2. Update-assignment .forgedAlliance += to process the whole file, updating just the value of the "forgedAlliance" key by merging it with what's on the right.

  3. A fresh object constructed from to with just the new key values you wanted computed inside it. If there are existing keys with the same name, they will be replaced.


  4. $user_path to access that variable binding we made above.

The whitespace is optional - it's just there to make it easier to read on this site.



jq always outputs as valid JSON, so you don't have any comma cleanup to do. You may find the sponge command from moreutils useful for updating the file itself, because there is no -i equivalent in jq, but you can also just redirect to another file



jq ... > tmpfile
mv tmpfile prefs.json


and step around it manually as well.



There is one (slight?) difference to what your code did: you made no changes for path and installationPath if "path" appeared anywhere in the file. There's no way to replicate that with jq directly, but you could split the command in two (one for path, one for all the time) if there's a necessary semantic element to that. This command will always make the change, but if it's already got the same value for a key that doesn't have any effect.




If this is a fixed set of replacements, you could also make a file with just the object from point 3 above in it literally (as true JSON, not dynamically computed), and then use



jq --slurpfile tmp rhs.json '.forgedAlliance += tmp[0]'


with the same effect as the big command above.






share|improve this answer























  • "you made no changes for path and installationPath if "path" appeared anywhere in the file.", well looking back on that that's terrible. I prefer your approach. it does mean installing jq will have to become part of the script but maybe that's a manageable sacrifice.

    – tatsu
    45 mins ago
















4














This jq command will make exactly those changes:



jq --arg user_path "$user_path" '
.forgedAlliance +=
installationPath: ($user_path + "/.steam/steam/steamapps/common/Supreme Commander Forged Alliance"),
path: ($user_path + "/.steam/steam/steamapps/common/Supreme Commander Forged Alliance"),
preferencesFile: ($user_path + "/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs"),
executableDecorator: ($user_path + "/faf/run "%s"")
'


This uses




  1. --arg user_path "$user_path" to bring the shell variable into the jq program (you could also use the variable binding operator "'"$user_path"'" as $user_path |, but it would involve ugly quote splicing)

  2. Update-assignment .forgedAlliance += to process the whole file, updating just the value of the "forgedAlliance" key by merging it with what's on the right.

  3. A fresh object constructed from to with just the new key values you wanted computed inside it. If there are existing keys with the same name, they will be replaced.


  4. $user_path to access that variable binding we made above.

The whitespace is optional - it's just there to make it easier to read on this site.



jq always outputs as valid JSON, so you don't have any comma cleanup to do. You may find the sponge command from moreutils useful for updating the file itself, because there is no -i equivalent in jq, but you can also just redirect to another file



jq ... > tmpfile
mv tmpfile prefs.json


and step around it manually as well.



There is one (slight?) difference to what your code did: you made no changes for path and installationPath if "path" appeared anywhere in the file. There's no way to replicate that with jq directly, but you could split the command in two (one for path, one for all the time) if there's a necessary semantic element to that. This command will always make the change, but if it's already got the same value for a key that doesn't have any effect.




If this is a fixed set of replacements, you could also make a file with just the object from point 3 above in it literally (as true JSON, not dynamically computed), and then use



jq --slurpfile tmp rhs.json '.forgedAlliance += tmp[0]'


with the same effect as the big command above.






share|improve this answer























  • "you made no changes for path and installationPath if "path" appeared anywhere in the file.", well looking back on that that's terrible. I prefer your approach. it does mean installing jq will have to become part of the script but maybe that's a manageable sacrifice.

    – tatsu
    45 mins ago














4












4








4







This jq command will make exactly those changes:



jq --arg user_path "$user_path" '
.forgedAlliance +=
installationPath: ($user_path + "/.steam/steam/steamapps/common/Supreme Commander Forged Alliance"),
path: ($user_path + "/.steam/steam/steamapps/common/Supreme Commander Forged Alliance"),
preferencesFile: ($user_path + "/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs"),
executableDecorator: ($user_path + "/faf/run "%s"")
'


This uses




  1. --arg user_path "$user_path" to bring the shell variable into the jq program (you could also use the variable binding operator "'"$user_path"'" as $user_path |, but it would involve ugly quote splicing)

  2. Update-assignment .forgedAlliance += to process the whole file, updating just the value of the "forgedAlliance" key by merging it with what's on the right.

  3. A fresh object constructed from to with just the new key values you wanted computed inside it. If there are existing keys with the same name, they will be replaced.


  4. $user_path to access that variable binding we made above.

The whitespace is optional - it's just there to make it easier to read on this site.



jq always outputs as valid JSON, so you don't have any comma cleanup to do. You may find the sponge command from moreutils useful for updating the file itself, because there is no -i equivalent in jq, but you can also just redirect to another file



jq ... > tmpfile
mv tmpfile prefs.json


and step around it manually as well.



There is one (slight?) difference to what your code did: you made no changes for path and installationPath if "path" appeared anywhere in the file. There's no way to replicate that with jq directly, but you could split the command in two (one for path, one for all the time) if there's a necessary semantic element to that. This command will always make the change, but if it's already got the same value for a key that doesn't have any effect.




If this is a fixed set of replacements, you could also make a file with just the object from point 3 above in it literally (as true JSON, not dynamically computed), and then use



jq --slurpfile tmp rhs.json '.forgedAlliance += tmp[0]'


with the same effect as the big command above.






share|improve this answer













This jq command will make exactly those changes:



jq --arg user_path "$user_path" '
.forgedAlliance +=
installationPath: ($user_path + "/.steam/steam/steamapps/common/Supreme Commander Forged Alliance"),
path: ($user_path + "/.steam/steam/steamapps/common/Supreme Commander Forged Alliance"),
preferencesFile: ($user_path + "/.steam/steam/steamapps/compatdata/9420/pfx/drive_c/users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs"),
executableDecorator: ($user_path + "/faf/run "%s"")
'


This uses




  1. --arg user_path "$user_path" to bring the shell variable into the jq program (you could also use the variable binding operator "'"$user_path"'" as $user_path |, but it would involve ugly quote splicing)

  2. Update-assignment .forgedAlliance += to process the whole file, updating just the value of the "forgedAlliance" key by merging it with what's on the right.

  3. A fresh object constructed from to with just the new key values you wanted computed inside it. If there are existing keys with the same name, they will be replaced.


  4. $user_path to access that variable binding we made above.

The whitespace is optional - it's just there to make it easier to read on this site.



jq always outputs as valid JSON, so you don't have any comma cleanup to do. You may find the sponge command from moreutils useful for updating the file itself, because there is no -i equivalent in jq, but you can also just redirect to another file



jq ... > tmpfile
mv tmpfile prefs.json


and step around it manually as well.



There is one (slight?) difference to what your code did: you made no changes for path and installationPath if "path" appeared anywhere in the file. There's no way to replicate that with jq directly, but you could split the command in two (one for path, one for all the time) if there's a necessary semantic element to that. This command will always make the change, but if it's already got the same value for a key that doesn't have any effect.




If this is a fixed set of replacements, you could also make a file with just the object from point 3 above in it literally (as true JSON, not dynamically computed), and then use



jq --slurpfile tmp rhs.json '.forgedAlliance += tmp[0]'


with the same effect as the big command above.







share|improve this answer












share|improve this answer



share|improve this answer










answered 2 hours ago









Michael HomerMichael Homer

50.5k8140177




50.5k8140177












  • "you made no changes for path and installationPath if "path" appeared anywhere in the file.", well looking back on that that's terrible. I prefer your approach. it does mean installing jq will have to become part of the script but maybe that's a manageable sacrifice.

    – tatsu
    45 mins ago


















  • "you made no changes for path and installationPath if "path" appeared anywhere in the file.", well looking back on that that's terrible. I prefer your approach. it does mean installing jq will have to become part of the script but maybe that's a manageable sacrifice.

    – tatsu
    45 mins ago

















"you made no changes for path and installationPath if "path" appeared anywhere in the file.", well looking back on that that's terrible. I prefer your approach. it does mean installing jq will have to become part of the script but maybe that's a manageable sacrifice.

– tatsu
45 mins ago






"you made no changes for path and installationPath if "path" appeared anywhere in the file.", well looking back on that that's terrible. I prefer your approach. it does mean installing jq will have to become part of the script but maybe that's a manageable sacrifice.

– tatsu
45 mins ago


















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Are there any AGPL-style licences that require source code modifications to be public? Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern) Announcing the arrival of Valued Associate #679: Cesar Manara Unicorn Meta Zoo #1: Why another podcast?Force derivative works to be publicAre there any GPL like licenses for Apple App Store?Do you violate the GPL if you provide source code that cannot be compiled?GPL - is it distribution to use libraries in an appliance loaned to customers?Distributing App for free which uses GPL'ed codeModifications of server software under GPL, with web/CLI interfaceDoes using an AGPLv3-licensed library prevent me from dual-licensing my own source code?Can I publish only select code under GPLv3 from a private project?Is there published precedent regarding the scope of covered work that uses AGPL software?If MIT licensed code links to GPL licensed code what should be the license of the resulting binary program?If I use a public API endpoint that has its source code licensed under AGPL in my app, do I need to disclose my source?

2013 GY136 Descoberta | Órbita | Referências Menu de navegação«List Of Centaurs and Scattered-Disk Objects»«List of Known Trans-Neptunian Objects»

Mortes em março de 2019 Referências Menu de navegação«Zhores Alferov, Nobel de Física bielorrusso, morre aos 88 anos - Ciência»«Fallece Rafael Torija, o bispo emérito de Ciudad Real»«Peter Hurford dies at 88»«Keith Flint, vocalista do The Prodigy, morre aos 49 anos»«Luke Perry, ator de 'Barrados no baile' e 'Riverdale', morre aos 52 anos»«Former Rangers and Scotland captain Eric Caldow dies, aged 84»«Morreu, aos 61 anos, a antiga lenda do wrestling King Kong Bundy»«Fallece el actor y director teatral Abraham Stavans»«In Memoriam Guillaume Faye»«Sidney Sheinberg, a Force Behind Universal and Spielberg, Is Dead at 84»«Carmine Persico, Colombo Crime Family Boss, Is Dead at 85»«Dirigent Michael Gielen gestorben»«Ciclista tricampeã mundial e prata na Rio 2016 é encontrada morta em casa aos 23 anos»«Pagan Community Notes: Raven Grimassi dies, Indianapolis pop-up event cancelled, Circle Sanctuary announces new podcast, and more!»«Hal Blaine, Wrecking Crew Drummer, Dies at 90»«Morre Coutinho, que editou dupla lendária com Pelé no Santos»«Cantor Demétrius, ídolo da Jovem Guarda, morre em SP»«Ex-presidente do Vasco, Eurico Miranda morre no Rio de Janeiro»«Bronze no Mundial de basquete de 1971, Laís Elena morre aos 76 anos»«Diretor de Corridas da F1, Charlie Whiting morre aos 66 anos às vésperas do GP da Austrália»«Morreu o cardeal Danneels, da Bélgica»«Morreu o cartoonista Augusto Cid»«Morreu a atriz Maria Isabel de Lizandra, de "Vale Tudo" e novelas da Tupi»«WS Merwin, prize-winning poet of nature, dies at 91»«Atriz Márcia Real morre em São Paulo aos 88 anos»«Mauritanie: décès de l'ancien président Mohamed Mahmoud ould Louly»«Morreu Dick Dale, o rei da surf guitar e de "Pulp Fiction"»«Falleció Víctor Genes»«João Carlos Marinho, autor de 'O Gênio do Crime', morre em SP»«Legendary Horror Director and SFX Artist John Carl Buechler Dies at 66»«Morre em Salvador a religiosa Makota Valdina»«مرگ بازیکن‌ سابق نساجی بر اثر سقوط سنگ در مازندران»«Domingos Oliveira morre no Rio»«Morre Airton Ravagniani, ex-São Paulo, Fla, Vasco, Grêmio e Sport - Notícias»«Morre o escritor Flavio Moreira da Costa»«Larry Cohen, Writer-Director of 'It's Alive' and 'Hell Up in Harlem,' Dies at 77»«Scott Walker, experimental singer-songwriter, dead at 76»«Joseph Pilato, Day of the Dead Star and Horror Favorite, Dies at 70»«Sheffield United set to pay tribute to legendary goalkeeper Ted Burgin who has died at 91»«Morre Rafael Henzel, sobrevivente de acidente aéreo da Chapecoense»«Morre Valery Bykovsky, um dos primeiros cosmonautas da União Soviética»«Agnès Varda, cineasta da Nouvelle Vague, morre aos 90 anos»«Agnès Varda, cineasta francesa, morre aos 90 anos»«Tania Mallet, James Bond Actress and Helen Mirren's Cousin, Dies at 77»e