Flash for group photos near wall Unicorn Meta Zoo #1: Why another podcast? Announcing the arrival of Valued Associate #679: Cesar Manara Proposal: Rules for *New* Photo Contest on Main SiteWhat is the inverse-square law, and how does it apply to lighting for photography?How to take photos of large groups (over 100 people)?How to meter for manual bounce flash?What is the smallest option for a flash that can also bounce?How to avoid shadows under the eyes when using bounce flash?Can I get a high quality image from a rostrum mounted camera and bounce flash?Capturing the full effect of iridescent/“holo” nail polishWhy are some photos gray and dark in my lightbox?How can I avoid reflections in windows when using flash?How can I avoid dark horizontal lines (stripes or bands) with LED lighting?Lighting the inside of an incubator

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Flash for group photos near wall



Unicorn Meta Zoo #1: Why another podcast?
Announcing the arrival of Valued Associate #679: Cesar Manara
Proposal: Rules for *New* Photo Contest on Main SiteWhat is the inverse-square law, and how does it apply to lighting for photography?How to take photos of large groups (over 100 people)?How to meter for manual bounce flash?What is the smallest option for a flash that can also bounce?How to avoid shadows under the eyes when using bounce flash?Can I get a high quality image from a rostrum mounted camera and bounce flash?Capturing the full effect of iridescent/“holo” nail polishWhy are some photos gray and dark in my lightbox?How can I avoid reflections in windows when using flash?How can I avoid dark horizontal lines (stripes or bands) with LED lighting?Lighting the inside of an incubator



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I'm having trouble geting nice even lighting when using my speelight on my camera. I photographed a formal recently in a hall with high yellowish callings. I pointed the speelight directly upwards at the ceiling to diffuse the light. However in many of my photos, especially those near walls, the light would be very bright near the top and dim near the bottom. What could I do to avoid this? Example photo below. Thanks
Group photo










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    2















    I'm having trouble geting nice even lighting when using my speelight on my camera. I photographed a formal recently in a hall with high yellowish callings. I pointed the speelight directly upwards at the ceiling to diffuse the light. However in many of my photos, especially those near walls, the light would be very bright near the top and dim near the bottom. What could I do to avoid this? Example photo below. Thanks
    Group photo










    share|improve this question







    New contributor




    Geoff Shaw Photography is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.






















      2












      2








      2








      I'm having trouble geting nice even lighting when using my speelight on my camera. I photographed a formal recently in a hall with high yellowish callings. I pointed the speelight directly upwards at the ceiling to diffuse the light. However in many of my photos, especially those near walls, the light would be very bright near the top and dim near the bottom. What could I do to avoid this? Example photo below. Thanks
      Group photo










      share|improve this question







      New contributor




      Geoff Shaw Photography is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.












      I'm having trouble geting nice even lighting when using my speelight on my camera. I photographed a formal recently in a hall with high yellowish callings. I pointed the speelight directly upwards at the ceiling to diffuse the light. However in many of my photos, especially those near walls, the light would be very bright near the top and dim near the bottom. What could I do to avoid this? Example photo below. Thanks
      Group photo







      flash lighting bounce-flash






      share|improve this question







      New contributor




      Geoff Shaw Photography is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question







      New contributor




      Geoff Shaw Photography is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question






      New contributor




      Geoff Shaw Photography is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 3 hours ago









      Geoff Shaw PhotographyGeoff Shaw Photography

      111




      111




      New contributor




      Geoff Shaw Photography is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      Geoff Shaw Photography is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      Geoff Shaw Photography is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.




















          3 Answers
          3






          active

          oldest

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          2














          In addition to what xiota suggests, you need to consider how the inverse square law applies here (What is the inverse-square law, and how does it apply to lighting for photography?).



          If you were forced to only bounce the light off the ceiling, then to even out the exposure from top to bottom, you'd need to increase the total distance the light has to travel so that the difference between light path to top and light path to bottom are ratios that are closer together. This is often hard to control, as you can't adjust the ceiling height and often have little working room for which to move back - and the solution of decoupling the flash from the camera to move it further behind you, for example, actually opens the door to better lighting methods.



          If you can get the flash off the camera - this would be the most ideal as you have more control over where the strobe sits relative to the subject and any sort of modifiers you want to use to soften the light.



          If you cannot decouple the flash from the camera, then your next best option is to direct some of the light forward so that it can fill in where the main light path has started to fall-off. This is done by extending the bounce card up (if your flash has one), adding a home-made bounce card, or using a light modifier that throws the light in all directions (something like a Magmod of Fonger)






          share|improve this answer























          • Thought I'd typed about the bounce card, but guess forgot.

            – xiota
            10 mins ago


















          1














          Options to consider:



          • Use diffusor in addition to the bouce.

          • Change angle of bounce.

          • Try bouncing off nearby walls.

          • Bounce off a reflector, held by assistant or stand.

          • Umbrellas and soft boxes?

          The problem should be fairly easy to fix with post processing.



          • Create layer with black to white gradient matching change in light levels. You can even grab, expand, blur, invert, and desaturate a section of the wall.

          • Find an appropriate layer blending mode (I'd try overlay or soft light).

          • Change opacity to taste.

          There are more complicated methods, but the basic idea of using layer blending modes is the same.






          share|improve this answer






























            1














            You need to think about the direction of the light when you bounce.



            Bouncing isn't just about pointing the flash up, or up and forward. It's about picking the direction of your light. If you're bouncing, you have to stop thinking of the flash as your light source, and think of the reflecting surface your flash is pointed at as your light source. In other words, point the head of the flash at where you'd put a softbox in a studio. In this specific case, you put the light in the ceiling, straight over your head, more or less pointing downwards.



            If you want the light to come from the front more, you need to bounce behind you. But there may not be a reflective surface (wall) there. So, choosing where in the room you do this, and how the room is shaped / how far away the walls/ceiling are all key. The higher the ceiling, the less liable you'll be able to bounce, because light, like all forms of electromagnetic energy, falls of according to inverse square. Double the distance, you quarter the light. Triple it, and you've only got one-ninth. There are reasons to still use a high ISO setting, even if you use a flash.



            You may need to set up a reflector or reflective surface, or rearrange where the group is standing, so you can use a bounce surface. Or. Consider taking that flash off camera, and remotely triggering it somehow (most commonly, with a radio transmitter/receiver).






            share|improve this answer























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              3 Answers
              3






              active

              oldest

              votes








              3 Answers
              3






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              2














              In addition to what xiota suggests, you need to consider how the inverse square law applies here (What is the inverse-square law, and how does it apply to lighting for photography?).



              If you were forced to only bounce the light off the ceiling, then to even out the exposure from top to bottom, you'd need to increase the total distance the light has to travel so that the difference between light path to top and light path to bottom are ratios that are closer together. This is often hard to control, as you can't adjust the ceiling height and often have little working room for which to move back - and the solution of decoupling the flash from the camera to move it further behind you, for example, actually opens the door to better lighting methods.



              If you can get the flash off the camera - this would be the most ideal as you have more control over where the strobe sits relative to the subject and any sort of modifiers you want to use to soften the light.



              If you cannot decouple the flash from the camera, then your next best option is to direct some of the light forward so that it can fill in where the main light path has started to fall-off. This is done by extending the bounce card up (if your flash has one), adding a home-made bounce card, or using a light modifier that throws the light in all directions (something like a Magmod of Fonger)






              share|improve this answer























              • Thought I'd typed about the bounce card, but guess forgot.

                – xiota
                10 mins ago















              2














              In addition to what xiota suggests, you need to consider how the inverse square law applies here (What is the inverse-square law, and how does it apply to lighting for photography?).



              If you were forced to only bounce the light off the ceiling, then to even out the exposure from top to bottom, you'd need to increase the total distance the light has to travel so that the difference between light path to top and light path to bottom are ratios that are closer together. This is often hard to control, as you can't adjust the ceiling height and often have little working room for which to move back - and the solution of decoupling the flash from the camera to move it further behind you, for example, actually opens the door to better lighting methods.



              If you can get the flash off the camera - this would be the most ideal as you have more control over where the strobe sits relative to the subject and any sort of modifiers you want to use to soften the light.



              If you cannot decouple the flash from the camera, then your next best option is to direct some of the light forward so that it can fill in where the main light path has started to fall-off. This is done by extending the bounce card up (if your flash has one), adding a home-made bounce card, or using a light modifier that throws the light in all directions (something like a Magmod of Fonger)






              share|improve this answer























              • Thought I'd typed about the bounce card, but guess forgot.

                – xiota
                10 mins ago













              2












              2








              2







              In addition to what xiota suggests, you need to consider how the inverse square law applies here (What is the inverse-square law, and how does it apply to lighting for photography?).



              If you were forced to only bounce the light off the ceiling, then to even out the exposure from top to bottom, you'd need to increase the total distance the light has to travel so that the difference between light path to top and light path to bottom are ratios that are closer together. This is often hard to control, as you can't adjust the ceiling height and often have little working room for which to move back - and the solution of decoupling the flash from the camera to move it further behind you, for example, actually opens the door to better lighting methods.



              If you can get the flash off the camera - this would be the most ideal as you have more control over where the strobe sits relative to the subject and any sort of modifiers you want to use to soften the light.



              If you cannot decouple the flash from the camera, then your next best option is to direct some of the light forward so that it can fill in where the main light path has started to fall-off. This is done by extending the bounce card up (if your flash has one), adding a home-made bounce card, or using a light modifier that throws the light in all directions (something like a Magmod of Fonger)






              share|improve this answer













              In addition to what xiota suggests, you need to consider how the inverse square law applies here (What is the inverse-square law, and how does it apply to lighting for photography?).



              If you were forced to only bounce the light off the ceiling, then to even out the exposure from top to bottom, you'd need to increase the total distance the light has to travel so that the difference between light path to top and light path to bottom are ratios that are closer together. This is often hard to control, as you can't adjust the ceiling height and often have little working room for which to move back - and the solution of decoupling the flash from the camera to move it further behind you, for example, actually opens the door to better lighting methods.



              If you can get the flash off the camera - this would be the most ideal as you have more control over where the strobe sits relative to the subject and any sort of modifiers you want to use to soften the light.



              If you cannot decouple the flash from the camera, then your next best option is to direct some of the light forward so that it can fill in where the main light path has started to fall-off. This is done by extending the bounce card up (if your flash has one), adding a home-made bounce card, or using a light modifier that throws the light in all directions (something like a Magmod of Fonger)







              share|improve this answer












              share|improve this answer



              share|improve this answer










              answered 2 hours ago









              HuecoHueco

              12.6k32858




              12.6k32858












              • Thought I'd typed about the bounce card, but guess forgot.

                – xiota
                10 mins ago

















              • Thought I'd typed about the bounce card, but guess forgot.

                – xiota
                10 mins ago
















              Thought I'd typed about the bounce card, but guess forgot.

              – xiota
              10 mins ago





              Thought I'd typed about the bounce card, but guess forgot.

              – xiota
              10 mins ago













              1














              Options to consider:



              • Use diffusor in addition to the bouce.

              • Change angle of bounce.

              • Try bouncing off nearby walls.

              • Bounce off a reflector, held by assistant or stand.

              • Umbrellas and soft boxes?

              The problem should be fairly easy to fix with post processing.



              • Create layer with black to white gradient matching change in light levels. You can even grab, expand, blur, invert, and desaturate a section of the wall.

              • Find an appropriate layer blending mode (I'd try overlay or soft light).

              • Change opacity to taste.

              There are more complicated methods, but the basic idea of using layer blending modes is the same.






              share|improve this answer



























                1














                Options to consider:



                • Use diffusor in addition to the bouce.

                • Change angle of bounce.

                • Try bouncing off nearby walls.

                • Bounce off a reflector, held by assistant or stand.

                • Umbrellas and soft boxes?

                The problem should be fairly easy to fix with post processing.



                • Create layer with black to white gradient matching change in light levels. You can even grab, expand, blur, invert, and desaturate a section of the wall.

                • Find an appropriate layer blending mode (I'd try overlay or soft light).

                • Change opacity to taste.

                There are more complicated methods, but the basic idea of using layer blending modes is the same.






                share|improve this answer

























                  1












                  1








                  1







                  Options to consider:



                  • Use diffusor in addition to the bouce.

                  • Change angle of bounce.

                  • Try bouncing off nearby walls.

                  • Bounce off a reflector, held by assistant or stand.

                  • Umbrellas and soft boxes?

                  The problem should be fairly easy to fix with post processing.



                  • Create layer with black to white gradient matching change in light levels. You can even grab, expand, blur, invert, and desaturate a section of the wall.

                  • Find an appropriate layer blending mode (I'd try overlay or soft light).

                  • Change opacity to taste.

                  There are more complicated methods, but the basic idea of using layer blending modes is the same.






                  share|improve this answer













                  Options to consider:



                  • Use diffusor in addition to the bouce.

                  • Change angle of bounce.

                  • Try bouncing off nearby walls.

                  • Bounce off a reflector, held by assistant or stand.

                  • Umbrellas and soft boxes?

                  The problem should be fairly easy to fix with post processing.



                  • Create layer with black to white gradient matching change in light levels. You can even grab, expand, blur, invert, and desaturate a section of the wall.

                  • Find an appropriate layer blending mode (I'd try overlay or soft light).

                  • Change opacity to taste.

                  There are more complicated methods, but the basic idea of using layer blending modes is the same.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 2 hours ago









                  xiotaxiota

                  12.3k41864




                  12.3k41864





















                      1














                      You need to think about the direction of the light when you bounce.



                      Bouncing isn't just about pointing the flash up, or up and forward. It's about picking the direction of your light. If you're bouncing, you have to stop thinking of the flash as your light source, and think of the reflecting surface your flash is pointed at as your light source. In other words, point the head of the flash at where you'd put a softbox in a studio. In this specific case, you put the light in the ceiling, straight over your head, more or less pointing downwards.



                      If you want the light to come from the front more, you need to bounce behind you. But there may not be a reflective surface (wall) there. So, choosing where in the room you do this, and how the room is shaped / how far away the walls/ceiling are all key. The higher the ceiling, the less liable you'll be able to bounce, because light, like all forms of electromagnetic energy, falls of according to inverse square. Double the distance, you quarter the light. Triple it, and you've only got one-ninth. There are reasons to still use a high ISO setting, even if you use a flash.



                      You may need to set up a reflector or reflective surface, or rearrange where the group is standing, so you can use a bounce surface. Or. Consider taking that flash off camera, and remotely triggering it somehow (most commonly, with a radio transmitter/receiver).






                      share|improve this answer



























                        1














                        You need to think about the direction of the light when you bounce.



                        Bouncing isn't just about pointing the flash up, or up and forward. It's about picking the direction of your light. If you're bouncing, you have to stop thinking of the flash as your light source, and think of the reflecting surface your flash is pointed at as your light source. In other words, point the head of the flash at where you'd put a softbox in a studio. In this specific case, you put the light in the ceiling, straight over your head, more or less pointing downwards.



                        If you want the light to come from the front more, you need to bounce behind you. But there may not be a reflective surface (wall) there. So, choosing where in the room you do this, and how the room is shaped / how far away the walls/ceiling are all key. The higher the ceiling, the less liable you'll be able to bounce, because light, like all forms of electromagnetic energy, falls of according to inverse square. Double the distance, you quarter the light. Triple it, and you've only got one-ninth. There are reasons to still use a high ISO setting, even if you use a flash.



                        You may need to set up a reflector or reflective surface, or rearrange where the group is standing, so you can use a bounce surface. Or. Consider taking that flash off camera, and remotely triggering it somehow (most commonly, with a radio transmitter/receiver).






                        share|improve this answer

























                          1












                          1








                          1







                          You need to think about the direction of the light when you bounce.



                          Bouncing isn't just about pointing the flash up, or up and forward. It's about picking the direction of your light. If you're bouncing, you have to stop thinking of the flash as your light source, and think of the reflecting surface your flash is pointed at as your light source. In other words, point the head of the flash at where you'd put a softbox in a studio. In this specific case, you put the light in the ceiling, straight over your head, more or less pointing downwards.



                          If you want the light to come from the front more, you need to bounce behind you. But there may not be a reflective surface (wall) there. So, choosing where in the room you do this, and how the room is shaped / how far away the walls/ceiling are all key. The higher the ceiling, the less liable you'll be able to bounce, because light, like all forms of electromagnetic energy, falls of according to inverse square. Double the distance, you quarter the light. Triple it, and you've only got one-ninth. There are reasons to still use a high ISO setting, even if you use a flash.



                          You may need to set up a reflector or reflective surface, or rearrange where the group is standing, so you can use a bounce surface. Or. Consider taking that flash off camera, and remotely triggering it somehow (most commonly, with a radio transmitter/receiver).






                          share|improve this answer













                          You need to think about the direction of the light when you bounce.



                          Bouncing isn't just about pointing the flash up, or up and forward. It's about picking the direction of your light. If you're bouncing, you have to stop thinking of the flash as your light source, and think of the reflecting surface your flash is pointed at as your light source. In other words, point the head of the flash at where you'd put a softbox in a studio. In this specific case, you put the light in the ceiling, straight over your head, more or less pointing downwards.



                          If you want the light to come from the front more, you need to bounce behind you. But there may not be a reflective surface (wall) there. So, choosing where in the room you do this, and how the room is shaped / how far away the walls/ceiling are all key. The higher the ceiling, the less liable you'll be able to bounce, because light, like all forms of electromagnetic energy, falls of according to inverse square. Double the distance, you quarter the light. Triple it, and you've only got one-ninth. There are reasons to still use a high ISO setting, even if you use a flash.



                          You may need to set up a reflector or reflective surface, or rearrange where the group is standing, so you can use a bounce surface. Or. Consider taking that flash off camera, and remotely triggering it somehow (most commonly, with a radio transmitter/receiver).







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered 24 mins ago









                          inkistainkista

                          41.3k562107




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