Can't find the Shader/UVs tabDisplacement using UV map affecting all maps, not just the one selectedWhy do textures stick around in the editor?Refresh the UV Map with a new topologyHow to view Environment texture in Solid / Texture / Material view?Pack UVs without rotating them?How to unwrap two image textures onto one object without deforming the UV mapping of either textureMultiple UV maps, but second map retains information of first mapSee UVs for beveled curve in UV/Image EditorHow to copy or project uvs & (data block) to another objectPictures are deleted after a certain time

Is "history" a male-biased word ("his+story")?

Should I take out a loan for a friend to invest on my behalf?

How do I deal with a powergamer in a game full of beginners in a school club?

Does "variables should live in the smallest scope as possible" include the case "variables should not exist if possible"?

Time travel short story where dinosaur doesn't taste like chicken

If the Captain's screens are out, does he switch seats with the co-pilot?

How much attack damage does the AC boost from a shield prevent on average?

How to pass a string to a command that expects a file?

What is the likely impact of grounding an entire aircraft series?

Could a cubesat propel itself to Mars?

Do Bugbears' arms literally get longer when it's their turn?

Could a cubesat be propelled to the moon?

Why the color red for the Republican Party

Are babies of evil humanoid species inherently evil?

Am I not good enough for you?

Good for you! in Russian

Making a sword in the stone, in a medieval world without magic

Are the terms "stab" and "staccato" synonyms?

How are such low op-amp input currents possible?

Does splitting a potentially monolithic application into several smaller ones help prevent bugs?

Placing subfig vertically

Space in array system equations

How could our ancestors have domesticated a solitary predator?

Subset counting for even numbers



Can't find the Shader/UVs tab


Displacement using UV map affecting all maps, not just the one selectedWhy do textures stick around in the editor?Refresh the UV Map with a new topologyHow to view Environment texture in Solid / Texture / Material view?Pack UVs without rotating them?How to unwrap two image textures onto one object without deforming the UV mapping of either textureMultiple UV maps, but second map retains information of first mapSee UVs for beveled curve in UV/Image EditorHow to copy or project uvs & (data block) to another objectPictures are deleted after a certain time













2












$begingroup$


enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










share|improve this question







New contributor




Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$
















    2












    $begingroup$


    enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
    But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
    What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










    share|improve this question







    New contributor




    Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.







    $endgroup$














      2












      2








      2





      $begingroup$


      enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
      But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
      What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










      share|improve this question







      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
      But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
      What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??







      interface shaders uv-image-editor






      share|improve this question







      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question







      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question






      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 8 hours ago









      DonnaDonna

      111




      111




      New contributor




      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      Donna is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.




















          1 Answer
          1






          active

          oldest

          votes


















          5












          $begingroup$

          Curves object's type doesn't have that panel



          That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



          Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



          enter image description here






          share|improve this answer









          $endgroup$












            Your Answer





            StackExchange.ifUsing("editor", function ()
            return StackExchange.using("mathjaxEditing", function ()
            StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
            StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
            );
            );
            , "mathjax-editing");

            StackExchange.ready(function()
            var channelOptions =
            tags: "".split(" "),
            id: "502"
            ;
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function()
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled)
            StackExchange.using("snippets", function()
            createEditor();
            );

            else
            createEditor();

            );

            function createEditor()
            StackExchange.prepareEditor(
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader:
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            ,
            onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            );



            );






            Donna is a new contributor. Be nice, and check out our Code of Conduct.









            draft saved

            draft discarded


















            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f134146%2fcant-find-the-shader-uvs-tab%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            5












            $begingroup$

            Curves object's type doesn't have that panel



            That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



            Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



            enter image description here






            share|improve this answer









            $endgroup$

















              5












              $begingroup$

              Curves object's type doesn't have that panel



              That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



              Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



              enter image description here






              share|improve this answer









              $endgroup$















                5












                5








                5





                $begingroup$

                Curves object's type doesn't have that panel



                That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



                Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



                enter image description here






                share|improve this answer









                $endgroup$



                Curves object's type doesn't have that panel



                That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



                Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



                enter image description here







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 7 hours ago









                CarloCarlo

                19.1k12564




                19.1k12564




















                    Donna is a new contributor. Be nice, and check out our Code of Conduct.









                    draft saved

                    draft discarded


















                    Donna is a new contributor. Be nice, and check out our Code of Conduct.












                    Donna is a new contributor. Be nice, and check out our Code of Conduct.











                    Donna is a new contributor. Be nice, and check out our Code of Conduct.














                    Thanks for contributing an answer to Blender Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid


                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.

                    Use MathJax to format equations. MathJax reference.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function ()
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f134146%2fcant-find-the-shader-uvs-tab%23new-answer', 'question_page');

                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    Era Viking Índice Início da Era Viquingue | Cotidiano | Sociedade | Língua | Religião | A arte | As primeiras cidades | As viagens dos viquingues | Viquingues do Oeste e Leste | Fim da Era Viquingue | Fontes históricas | Referências Bibliografia | Ligações externas | Menu de navegação«Sverige då!»«Handel I vikingetid»«O que é Nórdico Antigo»Mito, magia e religião na volsunga saga Um olhar sobre a trajetória mítica do herói sigurd«Bonden var den verklige vikingen»«Vikingatiden»«Vikingatiden»«Vinland»«Guerreiras de Óðinn: As Valkyrjor na Mitologia Viking»1519-9053«Esculpindo símbolos e seres: A arte viking em pedras rúnicas»1679-9313Historia - Tema: VikingarnaAventura e Magia no Mundo das Sagas IslandesasEra Vikinge

                    Metrô de Los Teques Índice Linhas | Estações | Ver também | Referências Ligações externas | Menu de navegação«INSTITUCIÓN»«Mapa de rutas»originalMetrô de Los TequesC.A. Metro Los Teques |Alcaldía de Guaicaipuro – Sitio OficialGobernacion de Mirandaeeeeeee

                    What's the metal clinking sound at the end of credits in Avengers: Endgame?What makes Thanos so strong in Avengers: Endgame?Who is the character that appears at the end of Endgame?What happens to Mjolnir (Thor's hammer) at the end of Endgame?The People's Ages in Avengers: EndgameWhat did Nebula do in Avengers: Endgame?Messing with time in the Avengers: Endgame climaxAvengers: Endgame timelineWhat are the time-travel rules in Avengers Endgame?Why use this song in Avengers: Endgame Opening Logo Sequence?Peggy's age in Avengers Endgame