Is it possible to stack the damage done by the Absorb Elements spell?How do you determine the 'most potent effect' for overlapping spells?Does your spell modifier add to your spell damage?Does Absorb Elements give you resistance to damage from the triggering attack?Does a Lore Master's Spell Secrets ability change only a spell's damage output, or all references to a damage type?Does the extra damage from Booming Blade stack if the spell is cast twice on the same target?Is a melee spell attack also a melee attack?Do you still make saving throws for half when benefiting from Absorb Elements?Is Heart of the Storm triggered by spells that may or may not deal lightning or thunder damage?Is it possible to add more variety to the Create A Spell table without breaking game balance?Is there a reason this homebrew spell wouldn't work with the Attack action?Does the Absorb Elements spell combine with a sorcerer's Distant Spell metamagic option?

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Is it possible to stack the damage done by the Absorb Elements spell?


How do you determine the 'most potent effect' for overlapping spells?Does your spell modifier add to your spell damage?Does Absorb Elements give you resistance to damage from the triggering attack?Does a Lore Master's Spell Secrets ability change only a spell's damage output, or all references to a damage type?Does the extra damage from Booming Blade stack if the spell is cast twice on the same target?Is a melee spell attack also a melee attack?Do you still make saving throws for half when benefiting from Absorb Elements?Is Heart of the Storm triggered by spells that may or may not deal lightning or thunder damage?Is it possible to add more variety to the Create A Spell table without breaking game balance?Is there a reason this homebrew spell wouldn't work with the Attack action?Does the Absorb Elements spell combine with a sorcerer's Distant Spell metamagic option?













3












$begingroup$


The absorb elements spell says




The spell captures some of the incoming energy, lessening its effect
on you and storing it for your next melee attack. You have resistance
to the triggering damage type until the start of your next turn. Also,
the first time you hit with a melee attack on your next turn, the
target takes an extra 1d6 damage of the triggering type, and the spell
ends.



At Higher Levels. When you cast this spell using a spell slot of 2nd
level or higher, the extra damage increases by 1d6 for each slot level
above 1st.




So if my Sorcerer is hit with a fire bolt from the enemy mage, I use my reaction to cast absorb elements at 3rd level so I now have 3d6 fire damage stored for my next melee attack, I then use my action to cast a 1st-level spell and my turn ends, resetting my reaction. Another enemy hits me with chain lightning and I use absorb elements again at 3rd level.



Do I now have 3d6 fire + 3d6 lightning or just 3d6 lightning stored for my next melee attack?










share|improve this question









New contributor




Brendan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$











  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    58 mins ago















3












$begingroup$


The absorb elements spell says




The spell captures some of the incoming energy, lessening its effect
on you and storing it for your next melee attack. You have resistance
to the triggering damage type until the start of your next turn. Also,
the first time you hit with a melee attack on your next turn, the
target takes an extra 1d6 damage of the triggering type, and the spell
ends.



At Higher Levels. When you cast this spell using a spell slot of 2nd
level or higher, the extra damage increases by 1d6 for each slot level
above 1st.




So if my Sorcerer is hit with a fire bolt from the enemy mage, I use my reaction to cast absorb elements at 3rd level so I now have 3d6 fire damage stored for my next melee attack, I then use my action to cast a 1st-level spell and my turn ends, resetting my reaction. Another enemy hits me with chain lightning and I use absorb elements again at 3rd level.



Do I now have 3d6 fire + 3d6 lightning or just 3d6 lightning stored for my next melee attack?










share|improve this question









New contributor




Brendan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$











  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    58 mins ago













3












3








3





$begingroup$


The absorb elements spell says




The spell captures some of the incoming energy, lessening its effect
on you and storing it for your next melee attack. You have resistance
to the triggering damage type until the start of your next turn. Also,
the first time you hit with a melee attack on your next turn, the
target takes an extra 1d6 damage of the triggering type, and the spell
ends.



At Higher Levels. When you cast this spell using a spell slot of 2nd
level or higher, the extra damage increases by 1d6 for each slot level
above 1st.




So if my Sorcerer is hit with a fire bolt from the enemy mage, I use my reaction to cast absorb elements at 3rd level so I now have 3d6 fire damage stored for my next melee attack, I then use my action to cast a 1st-level spell and my turn ends, resetting my reaction. Another enemy hits me with chain lightning and I use absorb elements again at 3rd level.



Do I now have 3d6 fire + 3d6 lightning or just 3d6 lightning stored for my next melee attack?










share|improve this question









New contributor




Brendan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




The absorb elements spell says




The spell captures some of the incoming energy, lessening its effect
on you and storing it for your next melee attack. You have resistance
to the triggering damage type until the start of your next turn. Also,
the first time you hit with a melee attack on your next turn, the
target takes an extra 1d6 damage of the triggering type, and the spell
ends.



At Higher Levels. When you cast this spell using a spell slot of 2nd
level or higher, the extra damage increases by 1d6 for each slot level
above 1st.




So if my Sorcerer is hit with a fire bolt from the enemy mage, I use my reaction to cast absorb elements at 3rd level so I now have 3d6 fire damage stored for my next melee attack, I then use my action to cast a 1st-level spell and my turn ends, resetting my reaction. Another enemy hits me with chain lightning and I use absorb elements again at 3rd level.



Do I now have 3d6 fire + 3d6 lightning or just 3d6 lightning stored for my next melee attack?







dnd-5e spells damage stacking






share|improve this question









New contributor




Brendan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




Brendan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 59 mins ago









V2Blast

25k383155




25k383155






New contributor




Brendan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 1 hour ago









BrendanBrendan

212




212




New contributor




Brendan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





Brendan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






Brendan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    58 mins ago
















  • $begingroup$
    Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
    $endgroup$
    – V2Blast
    58 mins ago















$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
58 mins ago




$begingroup$
Welcome to RPG.SE! Take the tour if you haven't already, and check out the help center for more guidance.
$endgroup$
– V2Blast
58 mins ago










1 Answer
1






active

oldest

votes


















5












$begingroup$

No, the extra damage is only added to one attack on your next turn.



Read the Absorb Elements text carefully:




Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.




(emphasis added by me)



The spell only provides a benefit during the turn after you cast Absorb Elements. You cannot "store" the extra damage across multiple turns.



If the Sorcerer did not make a melee attack roll on their next turn, then the benefit of Absorb Elements is lost at the end of that turn.






share|improve this answer









$endgroup$








  • 1




    $begingroup$
    I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
    $endgroup$
    – Ryan Thompson
    40 mins ago











  • $begingroup$
    +1, but if you could get an enemy to hit you with elemental damage on your next turn, you could actually use absorb elements again and stack the damage.
    $endgroup$
    – Miniman
    37 mins ago






  • 1




    $begingroup$
    I thought multiple castings of the same spell don't stack.
    $endgroup$
    – MikeQ
    36 mins ago






  • 1




    $begingroup$
    I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
    $endgroup$
    – Ryan Thompson
    34 mins ago











  • $begingroup$
    @RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
    $endgroup$
    – MikeQ
    9 mins ago











Your Answer





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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









5












$begingroup$

No, the extra damage is only added to one attack on your next turn.



Read the Absorb Elements text carefully:




Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.




(emphasis added by me)



The spell only provides a benefit during the turn after you cast Absorb Elements. You cannot "store" the extra damage across multiple turns.



If the Sorcerer did not make a melee attack roll on their next turn, then the benefit of Absorb Elements is lost at the end of that turn.






share|improve this answer









$endgroup$








  • 1




    $begingroup$
    I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
    $endgroup$
    – Ryan Thompson
    40 mins ago











  • $begingroup$
    +1, but if you could get an enemy to hit you with elemental damage on your next turn, you could actually use absorb elements again and stack the damage.
    $endgroup$
    – Miniman
    37 mins ago






  • 1




    $begingroup$
    I thought multiple castings of the same spell don't stack.
    $endgroup$
    – MikeQ
    36 mins ago






  • 1




    $begingroup$
    I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
    $endgroup$
    – Ryan Thompson
    34 mins ago











  • $begingroup$
    @RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
    $endgroup$
    – MikeQ
    9 mins ago
















5












$begingroup$

No, the extra damage is only added to one attack on your next turn.



Read the Absorb Elements text carefully:




Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.




(emphasis added by me)



The spell only provides a benefit during the turn after you cast Absorb Elements. You cannot "store" the extra damage across multiple turns.



If the Sorcerer did not make a melee attack roll on their next turn, then the benefit of Absorb Elements is lost at the end of that turn.






share|improve this answer









$endgroup$








  • 1




    $begingroup$
    I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
    $endgroup$
    – Ryan Thompson
    40 mins ago











  • $begingroup$
    +1, but if you could get an enemy to hit you with elemental damage on your next turn, you could actually use absorb elements again and stack the damage.
    $endgroup$
    – Miniman
    37 mins ago






  • 1




    $begingroup$
    I thought multiple castings of the same spell don't stack.
    $endgroup$
    – MikeQ
    36 mins ago






  • 1




    $begingroup$
    I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
    $endgroup$
    – Ryan Thompson
    34 mins ago











  • $begingroup$
    @RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
    $endgroup$
    – MikeQ
    9 mins ago














5












5








5





$begingroup$

No, the extra damage is only added to one attack on your next turn.



Read the Absorb Elements text carefully:




Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.




(emphasis added by me)



The spell only provides a benefit during the turn after you cast Absorb Elements. You cannot "store" the extra damage across multiple turns.



If the Sorcerer did not make a melee attack roll on their next turn, then the benefit of Absorb Elements is lost at the end of that turn.






share|improve this answer









$endgroup$



No, the extra damage is only added to one attack on your next turn.



Read the Absorb Elements text carefully:




Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and the spell ends.




(emphasis added by me)



The spell only provides a benefit during the turn after you cast Absorb Elements. You cannot "store" the extra damage across multiple turns.



If the Sorcerer did not make a melee attack roll on their next turn, then the benefit of Absorb Elements is lost at the end of that turn.







share|improve this answer












share|improve this answer



share|improve this answer










answered 52 mins ago









MikeQMikeQ

14.7k63286




14.7k63286







  • 1




    $begingroup$
    I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
    $endgroup$
    – Ryan Thompson
    40 mins ago











  • $begingroup$
    +1, but if you could get an enemy to hit you with elemental damage on your next turn, you could actually use absorb elements again and stack the damage.
    $endgroup$
    – Miniman
    37 mins ago






  • 1




    $begingroup$
    I thought multiple castings of the same spell don't stack.
    $endgroup$
    – MikeQ
    36 mins ago






  • 1




    $begingroup$
    I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
    $endgroup$
    – Ryan Thompson
    34 mins ago











  • $begingroup$
    @RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
    $endgroup$
    – MikeQ
    9 mins ago













  • 1




    $begingroup$
    I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
    $endgroup$
    – Ryan Thompson
    40 mins ago











  • $begingroup$
    +1, but if you could get an enemy to hit you with elemental damage on your next turn, you could actually use absorb elements again and stack the damage.
    $endgroup$
    – Miniman
    37 mins ago






  • 1




    $begingroup$
    I thought multiple castings of the same spell don't stack.
    $endgroup$
    – MikeQ
    36 mins ago






  • 1




    $begingroup$
    I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
    $endgroup$
    – Ryan Thompson
    34 mins ago











  • $begingroup$
    @RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
    $endgroup$
    – MikeQ
    9 mins ago








1




1




$begingroup$
I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
$endgroup$
– Ryan Thompson
40 mins ago





$begingroup$
I think it's worth noting that even though the damage buff from absorb elements only lasts until the end of your next turn, it's still possible to cast it twice and then attack on your turn. Cast it once before your turn, then, when your turn starts, your reaction comes back and you cast it again on your turn (perhaps in response to an opportunity attack made with an elemental-enchanted weapon), and then finally make a melee attack on your turn. So you might want to explain what happens in that case.
$endgroup$
– Ryan Thompson
40 mins ago













$begingroup$
+1, but if you could get an enemy to hit you with elemental damage on your next turn, you could actually use absorb elements again and stack the damage.
$endgroup$
– Miniman
37 mins ago




$begingroup$
+1, but if you could get an enemy to hit you with elemental damage on your next turn, you could actually use absorb elements again and stack the damage.
$endgroup$
– Miniman
37 mins ago




1




1




$begingroup$
I thought multiple castings of the same spell don't stack.
$endgroup$
– MikeQ
36 mins ago




$begingroup$
I thought multiple castings of the same spell don't stack.
$endgroup$
– MikeQ
36 mins ago




1




1




$begingroup$
I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
$endgroup$
– Ryan Thompson
34 mins ago





$begingroup$
I'm saying that it's possible to apply two castings of absorb elements to the same attack, and it's not 100% clear what happens in this case, especially if the triggering damage types are different, as in the OP's example. If they don't stack, then which is the "stronger effect" of 3d6 fire and 3d6 lightning?
$endgroup$
– Ryan Thompson
34 mins ago













$begingroup$
@RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
$endgroup$
– MikeQ
9 mins ago





$begingroup$
@RyanThompson I understand that you can cast absorb elements once before your turn, then again during your turn, and then attack. But that means having the same spell active twice, and so the second casting replaces the first. Am I missing something?
$endgroup$
– MikeQ
9 mins ago











Brendan is a new contributor. Be nice, and check out our Code of Conduct.









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Brendan is a new contributor. Be nice, and check out our Code of Conduct.











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Are there any AGPL-style licences that require source code modifications to be public? Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern) Announcing the arrival of Valued Associate #679: Cesar Manara Unicorn Meta Zoo #1: Why another podcast?Force derivative works to be publicAre there any GPL like licenses for Apple App Store?Do you violate the GPL if you provide source code that cannot be compiled?GPL - is it distribution to use libraries in an appliance loaned to customers?Distributing App for free which uses GPL'ed codeModifications of server software under GPL, with web/CLI interfaceDoes using an AGPLv3-licensed library prevent me from dual-licensing my own source code?Can I publish only select code under GPLv3 from a private project?Is there published precedent regarding the scope of covered work that uses AGPL software?If MIT licensed code links to GPL licensed code what should be the license of the resulting binary program?If I use a public API endpoint that has its source code licensed under AGPL in my app, do I need to disclose my source?

2013 GY136 Descoberta | Órbita | Referências Menu de navegação«List Of Centaurs and Scattered-Disk Objects»«List of Known Trans-Neptunian Objects»

Mortes em março de 2019 Referências Menu de navegação«Zhores Alferov, Nobel de Física bielorrusso, morre aos 88 anos - Ciência»«Fallece Rafael Torija, o bispo emérito de Ciudad Real»«Peter Hurford dies at 88»«Keith Flint, vocalista do The Prodigy, morre aos 49 anos»«Luke Perry, ator de 'Barrados no baile' e 'Riverdale', morre aos 52 anos»«Former Rangers and Scotland captain Eric Caldow dies, aged 84»«Morreu, aos 61 anos, a antiga lenda do wrestling King Kong Bundy»«Fallece el actor y director teatral Abraham Stavans»«In Memoriam Guillaume Faye»«Sidney Sheinberg, a Force Behind Universal and Spielberg, Is Dead at 84»«Carmine Persico, Colombo Crime Family Boss, Is Dead at 85»«Dirigent Michael Gielen gestorben»«Ciclista tricampeã mundial e prata na Rio 2016 é encontrada morta em casa aos 23 anos»«Pagan Community Notes: Raven Grimassi dies, Indianapolis pop-up event cancelled, Circle Sanctuary announces new podcast, and more!»«Hal Blaine, Wrecking Crew Drummer, Dies at 90»«Morre Coutinho, que editou dupla lendária com Pelé no Santos»«Cantor Demétrius, ídolo da Jovem Guarda, morre em SP»«Ex-presidente do Vasco, Eurico Miranda morre no Rio de Janeiro»«Bronze no Mundial de basquete de 1971, Laís Elena morre aos 76 anos»«Diretor de Corridas da F1, Charlie Whiting morre aos 66 anos às vésperas do GP da Austrália»«Morreu o cardeal Danneels, da Bélgica»«Morreu o cartoonista Augusto Cid»«Morreu a atriz Maria Isabel de Lizandra, de "Vale Tudo" e novelas da Tupi»«WS Merwin, prize-winning poet of nature, dies at 91»«Atriz Márcia Real morre em São Paulo aos 88 anos»«Mauritanie: décès de l'ancien président Mohamed Mahmoud ould Louly»«Morreu Dick Dale, o rei da surf guitar e de "Pulp Fiction"»«Falleció Víctor Genes»«João Carlos Marinho, autor de 'O Gênio do Crime', morre em SP»«Legendary Horror Director and SFX Artist John Carl Buechler Dies at 66»«Morre em Salvador a religiosa Makota Valdina»«مرگ بازیکن‌ سابق نساجی بر اثر سقوط سنگ در مازندران»«Domingos Oliveira morre no Rio»«Morre Airton Ravagniani, ex-São Paulo, Fla, Vasco, Grêmio e Sport - Notícias»«Morre o escritor Flavio Moreira da Costa»«Larry Cohen, Writer-Director of 'It's Alive' and 'Hell Up in Harlem,' Dies at 77»«Scott Walker, experimental singer-songwriter, dead at 76»«Joseph Pilato, Day of the Dead Star and Horror Favorite, Dies at 70»«Sheffield United set to pay tribute to legendary goalkeeper Ted Burgin who has died at 91»«Morre Rafael Henzel, sobrevivente de acidente aéreo da Chapecoense»«Morre Valery Bykovsky, um dos primeiros cosmonautas da União Soviética»«Agnès Varda, cineasta da Nouvelle Vague, morre aos 90 anos»«Agnès Varda, cineasta francesa, morre aos 90 anos»«Tania Mallet, James Bond Actress and Helen Mirren's Cousin, Dies at 77»e